[Freeciv-Dev] [task #7815] SDL2-libraries to Windows Installer environment

2016-09-14 Thread Jacob Nevins
Follow-up Comment #8, task #7815 (project freeciv): > What I noticed is that the audio quality seems to be worse with > the clients using SDL2_mixer than with the SDL client using old > SDL_mixer. Did this ever get resolved? ___ Reply to

[Freeciv-Dev] [patch #7047] Action not enabled explain ruleset terrain

2016-09-14 Thread Jacob Nevins
Update of patch #7047 (project freeciv): Planned Release: 3.0.0 => 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #7689] Stop interpreting action max_distance everywhere

2016-09-14 Thread Sveinung Kvilhaugsvik
URL: Summary: Stop interpreting action max_distance everywhere Project: Freeciv Submitted by: sveinung Submitted on: Wed 14 Sep 2016 11:31:16 AM UTC Category: general Priority:

[Freeciv-Dev] [patch #7688] doc/CodingStyle clarification: on top of scope

2016-09-14 Thread Sveinung Kvilhaugsvik
Update of patch #7688 (project freeciv): Summary: Coding style: variables on top of scope => doc/CodingStyle clarification: on top of scope ___ Reply to this item at: __

[Freeciv-Dev] [patch #7690] Clarify what the unit conquer city function does

2016-09-14 Thread Sveinung Kvilhaugsvik
URL: Summary: Clarify what the unit conquer city function does Project: Freeciv Submitted by: sveinung Submitted on: Wed 14 Sep 2016 12:50:25 PM UTC Category: general Priority:

[Freeciv-Dev] [patch #7691] Inline unit_attack_handling() in do_attack()

2016-09-14 Thread Sveinung Kvilhaugsvik
URL: Summary: Inline unit_attack_handling() in do_attack() Project: Freeciv Submitted by: sveinung Submitted on: Wed 14 Sep 2016 01:40:47 PM UTC Category: general Priority: 5 -

[Freeciv-Dev] [patch #7688] doc/CodingStyle clarification: on top of scope

2016-09-14 Thread Louis Moureaux
Follow-up Comment #1, patch #7688 (project freeciv): Don't forget to update Wikia too. ___ Reply to this item at: ___ Message posté via/par Gna! http://gna.org

[Freeciv-Dev] [patch #7667] Add ability to configure the order layers are drawn in

2016-09-14 Thread Louis Moureaux
Follow-up Comment #9, patch #7667 (project freeciv): Removed the lovely newline, fixed all three Gtk clients, applied patch #7688 (file #28619) ___ Additional Item Attachment: File name: client-configure-layer-order-1.patch.bz2 Size:3 KB

[Freeciv-Dev] [patch #7667] Add ability to configure the order layers are drawn in

2016-09-14 Thread Sveinung Kvilhaugsvik
Follow-up Comment #10, patch #7667 (project freeciv): First glance impression: > applied patch #7688 "int j" isn't defined at the top of its scope. A variable should be defined after the nearest "{". > +return false; Should be FALSE > + CATEGORY_CITY, /* Render cities */ I think the CATEGO

[Freeciv-Dev] [bug #24901] Qt client doesnt start on windows

2016-09-14 Thread mir3x
Follow-up Comment #18, bug #24901 (project freeciv): Haut says it still doesnt start - checked r33640 "freeciv-qt" This application failed to start because it could not find or load the Qt platform plugin "windows". Reinstalling the application may fix this problem. _

[Freeciv-Dev] [bug #25056] Req editor not showing preventing (not 'present') reqs

2016-09-14 Thread Marko Lindqvist
Update of bug #25056 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #25061] Qt-client worker task setting not setting target correctly

2016-09-14 Thread Marko Lindqvist
URL: Summary: Qt-client worker task setting not setting target correctly Project: Freeciv Submitted by: cazfi Submitted on: Wed 14 Sep 2016 10:24:23 PM EEST Category: client-qt

[Freeciv-Dev] [bug #25057] in sg_load_player_cities() [savegame2.c::4929]: Unknown workertask target

2016-09-14 Thread Marko Lindqvist
Follow-up Comment #4, bug #25057 (project freeciv): There are Qt-client related problems -> bug #25061 Still, those problems should not cause such savegame problem as seen in this ticket. ___ Reply to this item at:

[Freeciv-Dev] [patch #7078] Give KillCitizen flag only to artillery and naval units.

2016-09-14 Thread Jacob Nevins
Follow-up Comment #7, patch #7078 (project freeciv): > I think it was not a good idea to give KillCitizen flag to Sea units (This was followed up in bug #24616) ___ Reply to this item at: ___

[Freeciv-Dev] [patch #7078] civ2civ3: Give KillCitizen flag only to artillery and naval units.

2016-09-14 Thread Jacob Nevins
Update of patch #7078 (project freeciv): Summary: Give KillCitizen flag only to artillery and naval units. => civ2civ3: Give KillCitizen flag only to artillery and naval units. ___ Reply to this item at:

[Freeciv-Dev] [patch #7667] Add ability to configure the order layers are drawn in

2016-09-14 Thread Louis Moureaux
Follow-up Comment #11, patch #7667 (project freeciv): > "int j" [...] FALSE Fixed > I think the CATEGORY_ prefix is taken. Yes, in options stuff. Changed to LAYER_CATEGORY_. Good catch for a first look :-) (file #28622) ___ Additional Item

[Freeciv-Dev] [patch #7685] Check legality of worker task target received from the client

2016-09-14 Thread Marko Lindqvist
Update of patch #7685 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #25062] Rulesave typo in "transform_result" key

2016-09-14 Thread Marko Lindqvist
URL: Summary: Rulesave typo in "transform_result" key Project: Freeciv Submitted by: cazfi Submitted on: Thu 15 Sep 2016 07:23:20 AM EEST Category: freeciv-ruledit Severity: 3 -