[Freeciv-Dev] [patch #7540] More req_edit implementation

2016-08-03 Thread Marko Lindqvist
URL: Summary: More req_edit implementation Project: Freeciv Submitted by: cazfi Submitted on: Wed 03 Aug 2016 10:55:27 AM EEST Category: freeciv-ruledit Priority: 5 - Normal

[Freeciv-Dev] [patch #7526] Do not pass const ftc_color as va_arg

2016-08-03 Thread Marko Lindqvist
Update of patch #7526 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #7531] Gtk 3 clients: standardize unit selection icon

2016-08-03 Thread Marko Lindqvist
Follow-up Comment #3, patch #7531 (project freeciv): Trunk implementation should probably be simpler. We bumped gtk3 requirement to 3.10 there just because it provides methods to get GtkImage directly from cairo surface, and not through multiple conversions. __

[Freeciv-Dev] [patch #7541] gtk 3 clients: Simplify usdlg_get_unit_image()

2016-08-03 Thread Sveinung Kvilhaugsvik
URL: Summary: gtk 3 clients: Simplify usdlg_get_unit_image() Project: Freeciv Submitted by: sveinung Submitted on: Wed 03 Aug 2016 08:53:26 AM UTC Category: client-gtk-3+ Priori

[Freeciv-Dev] [patch #7531] Gtk 3 clients: standardize unit selection icon

2016-08-03 Thread Sveinung Kvilhaugsvik
Update of patch #7531 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Follow-up Comment #4: > Trunk implementa

[Freeciv-Dev] [bug #24906] Qt client - dont set leader name to player name, if picking nation for not self.

2016-08-03 Thread mir3x
Update of bug #24906 (project freeciv): Status:None => Ready For Test ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #24909] Qt client - enable/disable QSocketNotifier

2016-08-03 Thread mir3x
URL: Summary: Qt client - enable/disable QSocketNotifier Project: Freeciv Submitted by: mir3x Submitted on: Wed 03 Aug 2016 11:40:16 AM CEST Category: client-qt Severity: 3 - No

[Freeciv-Dev] [bug #24905] Government 'rule_name' and nation 'init_government' trouble

2016-08-03 Thread Marko Lindqvist
Update of bug #24905 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [patch #7519] tcc compilable settings.c

2016-08-03 Thread Marko Lindqvist
Update of patch #7519 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7532] Freeciv-web: load fcweb saves using classic

2016-08-03 Thread Sveinung Kvilhaugsvik
Update of patch #7532 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7533] Freeciv-web: non isometric maps by default

2016-08-03 Thread Sveinung Kvilhaugsvik
Update of patch #7533 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7534] Freeciv-web: prevent unsupported topologies

2016-08-03 Thread Sveinung Kvilhaugsvik
Update of patch #7534 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7536] Make ./fcser work with the freeciv-web server

2016-08-03 Thread Sveinung Kvilhaugsvik
Update of patch #7536 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7535] webperimental: allow use on non wrapping maps

2016-08-03 Thread Sveinung Kvilhaugsvik
Update of patch #7535 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7542] Don't pop up "Destroy City" when able to move

2016-08-03 Thread Sveinung Kvilhaugsvik
URL: Summary: Don't pop up "Destroy City" when able to move Project: Freeciv Submitted by: sveinung Submitted on: Wed 03 Aug 2016 05:36:08 PM UTC Category: general Priority: 5 -

[Freeciv-Dev] [patch #7543] webperimental: start with a Leader by default

2016-08-03 Thread Sveinung Kvilhaugsvik
URL: Summary: webperimental: start with a Leader by default Project: Freeciv Submitted by: sveinung Submitted on: Wed 03 Aug 2016 05:38:26 PM UTC Category: rulesets Priority: 5

[Freeciv-Dev] [bug #24859] Received packet PACKET_PLAYER_READY(11) from non-player connection

2016-08-03 Thread mir3x
Follow-up Comment #6, bug #24859 (project freeciv): I have no idea, I checked it and it looks like: Switch to scenario page -> 2 fast updates ->client_can_control and enable start_button, then 2nd one and cannot control and disable. Then comes handle games load, "take -", 40 ms passed and another

[Freeciv-Dev] [bug #24859] Received packet PACKET_PLAYER_READY(11) from non-player connection

2016-08-03 Thread mir3x
Follow-up Comment #7, bug #24859 (project freeciv): I found workaround, just after starting server - send "/detach" before loading game. BTW I have feeling there was something wrong with client_can_control() ( in 2.5.4) because dsend_packet_player_ready(..) was only sent if client_can_control()

[Freeciv-Dev] [bug #24859] Received packet PACKET_PLAYER_READY(11) from non-player connection

2016-08-03 Thread mir3x
Update of bug #24859 (project freeciv): Status:None => Ready For Test Planned Release: => 2.5.6, 2.6, 3.0 ___ Reply to this item at:

[Freeciv-Dev] [patch #7524] win32/win64 agnostic windows source directory name

2016-08-03 Thread Marko Lindqvist
Update of patch #7524 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #24321] Obsolete or insecure libraries

2016-08-03 Thread Frank
Follow-up Comment #18, bug #24321 (project freeciv): Missing DLL version strings as of 2.5.5 Windows gtk2: exchndl freetype6 libbz2-2 libcairo-2 libcairo-gobject-2 libffi-6 libfontconfig-1 libfreetype-6 libgcc_s_dw2-1 libidn-11 libMagickCore-6.Q16-1 libMagickWand-6.Q16-1 libogg-0 libpixman-1-0 li

[Freeciv-Dev] [patch #7543] webperimental: start with a Leader by default

2016-08-03 Thread Frank
Follow-up Comment #1, patch #7543 (project freeciv): Suggestion, unlock the compress type. Maximal compression causes a notable lag at the end of a turn. With your ccwwxk you have a leader AND an explorer, maybe the help should mention that leaders cannot unleash barbarians in a hut per data/def

[Freeciv-Dev] [patch #7544] Valid lycian.svg flag

2016-08-03 Thread Frank
URL: Summary: Valid lycian.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Wed 03 Aug 2016 10:54:18 PM UTC Category: None Priority: 5 - Normal St

[Freeciv-Dev] [bug #24908] GTK3: City dialog has widend

2016-08-03 Thread Frank
Follow-up Comment #5, bug #24908 (project freeciv): FWIW, _"the right part of the dialog window reaches out of the screen, make it impossible to use the close button at once"_ is something I sometimes also get with gtk2 and LANG=C. IOW it is not limited to "new", gtk3, LANG=de, or city dialogues f

[Freeciv-Dev] [bug #24907] Generating the configure-script fails in old Ubuntu

2016-08-03 Thread Frank
Follow-up Comment #1, bug #24907 (project freeciv): For a slightly more convoluted suggestion see http://stackoverflow.com/questions/2308721/how-do-i-escape-text-in-autoconf-m4 ___ Reply to this item at: ___

[Freeciv-Dev] [patch #7545] Document that GameLoss units won't get barbarians from a hut

2016-08-03 Thread Sveinung Kvilhaugsvik
URL: Summary: Document that GameLoss units won't get barbarians from a hut Project: Freeciv Submitted by: sveinung Submitted on: Thu 04 Aug 2016 12:03:30 AM UTC Category: rulesets

[Freeciv-Dev] [bug #24898] Unterminated string literals in sandbox ruleset

2016-08-03 Thread Frank
Follow-up Comment #3, bug #24898 (project freeciv): What exactly is xgettext supposed to do in xxx.lua and xxx.ruleset files? (For xxx read asterisk, IIRC I cannot get a literal star on Gna!, and I cannot write xxx on Wikia without admin rights.) There should be a better *and existing* solution

[Freeciv-Dev] [patch #7543] webperimental: start with a Leader by default

2016-08-03 Thread Sveinung Kvilhaugsvik
Follow-up Comment #2, patch #7543 (project freeciv): > Suggestion, unlock the compress type. The Freeciv-web settings will probably remain until I have checked what unlocking or removing them will do to Freeciv-web. > Maximal compression causes a notable lag at the end of a turn. Thanks for th