[Freeciv-Dev] [patch #7498] Message Window to optionally show messages from previous turn too

2016-07-24 Thread Marko Lindqvist
URL: Summary: Message Window to optionally show messages from previous turn too Project: Freeciv Submitted by: cazfi Submitted on: Sun 24 Jul 2016 10:53:54 AM EEST Category: client

[Freeciv-Dev] [bug #24869] Pollution not loaded from the attached 2.5 savegame

2016-07-24 Thread Jacob Nevins
Update of bug #24869 (project freeciv): Planned Release: => 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #24848] Segfault on loading 2.4 and 2.5 savegames

2016-07-24 Thread Jacob Nevins
Update of bug #24848 (project freeciv): Planned Release: => 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #24774] Observers keeps ctrl permissions

2016-07-24 Thread Jacob Nevins
Update of bug #24774 (project freeciv): Status:None => Confirmed ___ Follow-up Comment #4: This is currently targeted at 2.5.5, but no current proposed patch. I'm not treating it as a bl

[Freeciv-Dev] [bug #23179] Borders not adjusted when land terrain changes to ocean

2016-07-24 Thread Jacob Nevins
Update of bug #23179 (project freeciv): Contains string changes:None => No ___ Follow-up Comment #3: This is targeted at 2.5.5. > Since the "continent number" is not set correctly for the tile >

[Freeciv-Dev] [bug #23179] Borders not adjusted when land terrain changes to ocean

2016-07-24 Thread Marko Lindqvist
Update of bug #23179 (project freeciv): Planned Release: 2.5.5, 2.6.0, 3.0.0 => 2.5.6, 2.6.0, 3.0.0 ___ Follow-up Comment #4: > Without the patch, or with it? With. Within the added function calls, to be precise. Bug #2

[Freeciv-Dev] [bug #24774] Observers keeps ctrl permissions

2016-07-24 Thread Marko Lindqvist
Update of bug #24774 (project freeciv): Planned Release: 2.5.5, 2.6.0, 3.0.0 => 2.5.x, 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [patch #7495] Use FREECIV_MSWINDOWS everywhere

2016-07-24 Thread Marko Lindqvist
Update of patch #7495 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #7499] Drop WIN32_NATIVE

2016-07-24 Thread Marko Lindqvist
URL: Summary: Drop WIN32_NATIVE Project: Freeciv Submitted by: cazfi Submitted on: Sun 24 Jul 2016 01:27:43 PM EEST Category: bootstrap Priority: 5 - Normal St

[Freeciv-Dev] [patch #7494] sdl2-client beta-message

2016-07-24 Thread Marko Lindqvist
Follow-up Comment #1, patch #7494 (project freeciv): - Fixed a crash when NOT in beta mode (file #27987, file #27988) ___ Additional Item Attachment: File name: SDLBetaMsg-2.patch Size:3 KB File name: SDLBetaMsg-S2_6-2.patch

[Freeciv-Dev] [bug #24867] GTK3 client unusable under Debian Jessie w/ XFCE4 with 'gtk3-engines-xfce' installed

2016-07-24 Thread Jacob Nevins
Update of bug #24867 (project freeciv): Summary: GTK3 client unusuable under Debian Jessie w/ XFCE4 => GTK3 client unusable under Debian Jessie w/ XFCE4 with 'gtk3-engines-xfce' installed ___ Follow-up Comment #2: I'm usin

[Freeciv-Dev] [bug #20598] Something funny with "Ready" checkboxes in pregame screen

2016-07-24 Thread Jacob Nevins
Follow-up Comment #8, bug #20598 (project freeciv): In case anyone thinks of linking this to bug #24867 (which mentions checkboxes): my backup history indicates that at no point did I have the package 'gtk3-engines-xfce' installed. ___ Repl

[Freeciv-Dev] [patch #7500] Make client gui_type available to server Lua script (and hence tutorial)

2016-07-24 Thread Jacob Nevins
URL: Summary: Make client gui_type available to server Lua script (and hence tutorial) Project: Freeciv Submitted by: jtn Submitted on: Sun 24 Jul 2016 12:11:20 PM BST Category: None

[Freeciv-Dev] [bug #24872] Qt client's spawned server leaves 'quitidle' saves after client quit

2016-07-24 Thread Jacob Nevins
URL: Summary: Qt client's spawned server leaves 'quitidle' saves after client quit Project: Freeciv Submitted by: jtn Submitted on: Sun 24 Jul 2016 12:19:01 PM BST Category: client-qt

[Freeciv-Dev] [bug #24823] Spawned server not properly ended on leave, writes quitidle save

2016-07-24 Thread Jacob Nevins
Follow-up Comment #8, bug #24823 (project freeciv): Using S2_5 r32261 Windows installers which contain this fix, Gtk2 and Gtk3 spawned servers didn't seem to leave quitidle saves on client quit. Good. H

[Freeciv-Dev] [bug #24872] Qt client's spawned server leaves 'quitidle' saves after client quit

2016-07-24 Thread Jacob Nevins
Follow-up Comment #1, bug #24872 (project freeciv): Is Qt client quit implemented without calling cleanup functions? (Haven't looked) ___ Reply to this item at: __

[Freeciv-Dev] [bug #24859] Received packet PACKET_PLAYER_READY(11) from non-player connection

2016-07-24 Thread Jacob Nevins
Follow-up Comment #4, bug #24859 (project freeciv): > that code has been changed since 2.5.4 release However, with S2_5 r32261 Windows installer , I can still reproduce this symptom.

[Freeciv-Dev] [bug #24873] Too easy for units on map to lose keyboard focus?

2016-07-24 Thread Jacob Nevins
URL: Summary: Too easy for units on map to lose keyboard focus? Project: Freeciv Submitted by: jtn Submitted on: Sun 24 Jul 2016 12:29:07 PM BST Category: client-qt Severity: 3

Re: [Freeciv-Dev] 2.5.5 release plans

2016-07-24 Thread Jacob Nevins
I wrote: > I plan to make a 2.5.5 release soon, in late July or early August. I'm > not sure of the exact date yet. I'm currently planning to make this release next weekend (30/31 July) if nothing terrible shows up before then. ___ Freeciv-dev mailing l

[Freeciv-Dev] [bug #24874] Tutorial: first military unit message never displayed

2016-07-24 Thread Jacob Nevins
URL: Summary: Tutorial: first military unit message never displayed Project: Freeciv Submitted by: jtn Submitted on: Sun 24 Jul 2016 01:10:08 PM BST Category: rulesets Severity:

[Freeciv-Dev] [patch #7501] Improvements to tutorial scenario

2016-07-24 Thread Jacob Nevins
URL: Summary: Improvements to tutorial scenario Project: Freeciv Submitted by: jtn Submitted on: Sun 24 Jul 2016 01:11:38 PM BST Category: rulesets Priority: 5 - Normal

[Freeciv-Dev] [task #7990] Windows packages for 2.5.4

2016-07-24 Thread Jacob Nevins
URL: Summary: Windows packages for 2.5.4 Project: Freeciv Submitted by: jtn Submitted on: Sun 24 Jul 2016 02:14:53 PM BST Should Start On: Sat 30 Jul 2016 12:00:00 AM BST Should be Finished on: Sun

[Freeciv-Dev] [task #7990] Windows packages for 2.5.5

2016-07-24 Thread Jacob Nevins
Update of task #7990 (project freeciv): Summary: Windows packages for 2.5.4 => Windows packages for 2.5.5 ___ Reply to this item at: ___ Message

[Freeciv-Dev] [task #7986] Tracking release 2.5.5

2016-07-24 Thread Jacob Nevins
Update of task #7986 (project freeciv): Should Start On: Wed 22 Jun 2016 10:00:00 PM BST => Sat 30 Jul 2016 12:00:00 AM BST Should be Finished on: Wed 22 Jun 2016 10:00:00 PM BST => Sun 31 Jul 2016 12:00:00 AM BST Depends on: => task #7990

[Freeciv-Dev] [task #7955] IPv6-enable colossus.freeciv.org

2016-07-24 Thread Jacob Nevins
Follow-up Comment #1, task #7955 (project freeciv): > sort out IPv6 on the VM host (warhost.wz2100.net) I now have native IPv6 connectivity myself, and have to specify "-4" to get to the host's SSH server. So it looks like there's work here. ___

[Freeciv-Dev] [patch #7501] Improvements to tutorial scenario

2016-07-24 Thread Marko Lindqvist
Follow-up Comment #1, patch #7501 (project freeciv): > identify the unit On a related note, I've got exposing unit_link(), city_link() to scripting API in my TODO. ___ Reply to this item at: ___

[Freeciv-Dev] [patch #7498] Message Window to optionally show messages from previous turn too

2016-07-24 Thread Marko Lindqvist
Follow-up Comment #1, patch #7498 (project freeciv): - Fixed sdl2-client compile (file #27989) ___ Additional Item Attachment: File name: MeswinPrevTurn-2.patch Size:10 KB _

[Freeciv-Dev] [bug #24872] Qt client's spawned server leaves 'quitidle' saves after client quit

2016-07-24 Thread mir3x
Update of bug #24872 (project freeciv): Status:None => Ready For Test Assigned to:None => mir3x Operating System: Microsoft Windows => Any Contains string changes:

[Freeciv-Dev] [patch #7502] Get dev and test phase modpack lists from download.gna.org

2016-07-24 Thread Marko Lindqvist
URL: Summary: Get dev and test phase modpack lists from download.gna.org Project: Freeciv Submitted by: cazfi Submitted on: Sun 24 Jul 2016 08:06:52 PM EEST Category: module installer

[Freeciv-Dev] [bug #23624] City list (F4) ordered by island

2016-07-24 Thread mir3x
Update of bug #23624 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => mir3x Open/Closed:Open => Closed _

[Freeciv-Dev] [patch #7474] Added option to show automated units.

2016-07-24 Thread mir3x
Update of patch #7474 (project freeciv): Status: Ready For Test => Done Assigned to:None => mir3x Open/Closed:Open => Closed

[Freeciv-Dev] [patch #7487] Client: Function to get nation shields

2016-07-24 Thread mir3x
Update of patch #7487 (project freeciv): Status: Ready For Test => Done Assigned to:None => mir3x Open/Closed:Open => Closed

[Freeciv-Dev] [patch #7489] Qt client: New layout for pregame_options, button to pick nation

2016-07-24 Thread mir3x
Update of patch #7489 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7503] Link threaded AI module in in Windows Installer builds

2016-07-24 Thread Marko Lindqvist
URL: Summary: Link threaded AI module in in Windows Installer builds Project: Freeciv Submitted by: cazfi Submitted on: Sun 24 Jul 2016 09:40:33 PM EEST Category: general Priori

[Freeciv-Dev] [patch #7504] FC_FUNC_VSNPRINTF

2016-07-24 Thread Marko Lindqvist
URL: Summary: FC_FUNC_VSNPRINTF Project: Freeciv Submitted by: cazfi Submitted on: Sun 24 Jul 2016 09:52:25 PM EEST Category: bootstrap Priority: 5 - Normal St

[Freeciv-Dev] [patch #7505] Qt client - open diplomacy window on right clicking diplomacy message

2016-07-24 Thread mir3x
URL: Summary: Qt client - open diplomacy window on right clicking diplomacy message Project: Freeciv Submitted by: mir3x Submitted on: Sun 24 Jul 2016 09:20:05 PM CEST Category: client-qt

[Freeciv-Dev] [patch #7506] First default team name "Team 1", not "Team 0"

2016-07-24 Thread Marko Lindqvist
URL: Summary: First default team name "Team 1", not "Team 0" Project: Freeciv Submitted by: cazfi Submitted on: Sun 24 Jul 2016 11:02:06 PM EEST Category: general Priority: 5 -

[Freeciv-Dev] [bug #24867] GTK3 client unusable under Debian Jessie w/ XFCE4 with 'gtk3-engines-xfce' installed

2016-07-24 Thread Christian Knoke
Follow-up Comment #3, bug #24867 (project freeciv): 0. Freeciv theme is Adwaita, tileset is trident 1. I installed gtk3-engines-xfce 2. Preset theme was Xfce-4.6 Screenshots bug24867-bad1.png and bug24867-bad2.png 3. I purged gtk3-engines-xfce Screenshots bug24867-good1.png and bug24867-good2.

[Freeciv-Dev] [bug #24867] GTK3 client unusable under Debian Jessie w/ XFCE4 with 'gtk3-engines-xfce' installed

2016-07-24 Thread Christian Knoke
Follow-up Comment #4, bug #24867 (project freeciv): bug24867-good2.png (file #27999) ___ Additional Item Attachment: File name: bug24867-good2.png Size:193 KB ___ Rep

[Freeciv-Dev] [bug #24867] GTK3 client unusable under Debian Jessie w/ XFCE4 with 'gtk3-engines-xfce' installed

2016-07-24 Thread Christian Knoke
Follow-up Comment #5, bug #24867 (project freeciv): see also: https://bugs.debian.org/cgi-bin/pkgreport.cgi?package=gtk3-engines-xfce ___ Reply to this item at: ___

[Freeciv-Dev] [bug #24876] Airlift to city unit can act aginst doen't pop up act sel dgl

2016-07-24 Thread Sveinung Kvilhaugsvik
URL: Summary: Airlift to city unit can act aginst doen't pop up act sel dgl Project: Freeciv Submitted by: sveinung Submitted on: Mon 25 Jul 2016 05:56:42 AM UTC Category: general

[Freeciv-Dev] [bug #24745] Caravan cannot enter allied city

2016-07-24 Thread Sveinung Kvilhaugsvik
Follow-up Comment #8, bug #24745 (project freeciv): > Is popup_actor_arrival enabled? If it is please file a bug. I tested my self. It is. Now bug #24876. ___ Reply to this item at: _

[Freeciv-Dev] [bug #24876] Airlift to city unit can act aginst doen't pop up act sel dgl

2016-07-24 Thread Sveinung Kvilhaugsvik
Update of bug #24876 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: 3.0-Act-sel-dlg-pop-up-on-long-move-to-target-city.patch Size:1 KB File name: 2