[Freeciv-Dev] [patch #7473] Drop unknown action button mouse over help

2016-07-18 Thread Sveinung Kvilhaugsvik
Update of patch #7473 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24848] Segfault on loading 2.4 and 2.5 savegames

2016-07-18 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, bug #24848 (project freeciv): Caused by patch #7382 ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/ ___

[Freeciv-Dev] [patch #7477] Remove magic value use inside action probabilities

2016-07-18 Thread Sveinung Kvilhaugsvik
URL: Summary: Remove magic value use inside action probabilities Project: Freeciv Submitted by: sveinung Submitted on: Mon 18 Jul 2016 04:20:16 PM UTC Category: general Priority

[Freeciv-Dev] [patch #7477] Remove magic value use inside action probabilities

2016-07-18 Thread Sveinung Kvilhaugsvik
Update of patch #7477 (project freeciv): Status: Ready For Test => In Progress ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #7477] Remove magic value use inside action probabilities

2016-07-18 Thread Sveinung Kvilhaugsvik
Update of patch #7477 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #1: v2: * fix bug (file #27946, file #27947)

[Freeciv-Dev] [bug #24823] Spawned server not properly ended on leave, writes quitidle save

2016-07-18 Thread Marko Lindqvist
Update of bug #24823 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #24859] Received packet PACKET_PLAYER_READY(11) from non-player connection

2016-07-18 Thread mir3x
Update of bug #24859 (project freeciv): Operating System: Microsoft Windows => Any ___ Follow-up Comment #1: But in bot gtkX clients there is code directly allowing non-player with hack access to start gam

[Freeciv-Dev] [bug #24859] Received packet PACKET_PLAYER_READY(11) from non-player connection

2016-07-18 Thread Marko Lindqvist
Follow-up Comment #2, bug #24859 (project freeciv): Are both sides (server & client) 2.5.4? Asking because that code has been changed since 2.5.4 release. ___ Reply to this item at: _

[Freeciv-Dev] [patch #7415] Add tech_class network packet

2016-07-18 Thread Marko Lindqvist
Update of patch #7415 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #24859] Received packet PACKET_PLAYER_READY(11) from non-player connection

2016-07-18 Thread Jacob Nevins
Follow-up Comment #3, bug #24859 (project freeciv): > Are both sides (server & client) 2.5.4? In my test they were. > Asking because that code has been changed since 2.5.4 release. Ah, yes, of course, in patch #7334. So this symptom will probably change in 2.5.5 even if we do nothing. The result

[Freeciv-Dev] [patch #7439] Event icon updates from GriffonSpade

2016-07-18 Thread Jacob Nevins
Update of patch #7439 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24858] Untranslated string used when killunhomed > 0

2016-07-18 Thread Jacob Nevins
Update of bug #24858 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7438] Amplio2 reorganisation from GriffonSpade

2016-07-18 Thread Jacob Nevins
Update of patch #7438 (project freeciv): Status: Ready For Test => Done ___ Follow-up Comment #6: Ticket remains open pending decision about S2_5. Doesn't block 2.5.5. Would be at most units/ve

[Freeciv-Dev] [patch #7478] protocol: send action's actor and target kind

2016-07-18 Thread Sveinung Kvilhaugsvik
URL: Summary: protocol: send action's actor and target kind Project: Freeciv Submitted by: sveinung Submitted on: Tue 19 Jul 2016 01:36:09 AM UTC Category: freeciv-web Priority:

[Freeciv-Dev] [patch #7479] Valid liberia.svg flag

2016-07-18 Thread Frank
URL: Summary: Valid liberia.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Tue 19 Jul 2016 04:39:28 AM UTC Category: None Priority: 5 - Normal S

[Freeciv-Dev] [patch #7480] Valid avar.svg flag

2016-07-18 Thread Frank
URL: Summary: Valid avar.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Tue 19 Jul 2016 05:45:46 AM UTC Category: None Priority: 5 - Normal Stat

[Freeciv-Dev] [patch #7481] Valid chuvashia.svg flag

2016-07-18 Thread Frank
URL: Summary: Valid chuvashia.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Tue 19 Jul 2016 06:01:22 AM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7482] Valid golden_horde.svg flag

2016-07-18 Thread Frank
URL: Summary: Valid golden_horde.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Tue 19 Jul 2016 06:42:27 AM UTC Category: None Priority: 5 - Normal