[Freeciv-Dev] [patch #7317] Undeprecate lua function create_base() in S2_6

2016-06-26 Thread Marko Lindqvist
Update of patch #7317 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #24792] tile_extra_apply() doesn't destroy conflicting extra

2016-06-26 Thread Marko Lindqvist
Update of bug #24792 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [patch #7320] Save documentation comment about game.ruleset objects' format to ruleset

2016-06-26 Thread Marko Lindqvist
Update of patch #7320 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #7326] Save documentation comment about 'specialists' format to ruleset

2016-06-26 Thread Marko Lindqvist
URL: Summary: Save documentation comment about 'specialists' format to ruleset Project: Freeciv Submitted by: cazfi Submitted on: Sun 26 Jun 2016 10:47:00 AM EEST Category: freeciv-ruledit

[Freeciv-Dev] [patch #7319] req_edit dialog

2016-06-26 Thread Marko Lindqvist
Update of patch #7319 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #24796] Terrain changes do not update continent id information

2016-06-26 Thread Marko Lindqvist
Update of bug #24796 (project freeciv): Planned Release: => 2.5.x, 2.6.0, 3.0.0 ___ Follow-up Comment #1: > if continents gets split This might mean that "continent range wonders" do not work correctly

[Freeciv-Dev] [bug #24797] Attempt to attack when not in war does not tell that there's peace

2016-06-26 Thread Marko Lindqvist
URL: Summary: Attempt to attack when not in war does not tell that there's peace Project: Freeciv Submitted by: cazfi Submitted on: Sun 26 Jun 2016 11:13:08 AM EEST Category: general

[Freeciv-Dev] [bug #24797] Attempt to attack when not in war does not tell that there's peace

2016-06-26 Thread Marko Lindqvist
Follow-up Comment #1, bug #24797 (project freeciv): Actually, I AM in war... so no idea why I can't attack that city... ___ Reply to this item at: ___ Message se

[Freeciv-Dev] [bug #24798] Action selection dialog proposes "You're fired" as an attack method

2016-06-26 Thread Marko Lindqvist
URL: Summary: Action selection dialog proposes "You're fired" as an attack method Project: Freeciv Submitted by: cazfi Submitted on: Sun 26 Jun 2016 11:16:48 AM EEST Category: None

[Freeciv-Dev] [bug #24797] Attempt to attack when not in war does not tell that there's peace

2016-06-26 Thread Marko Lindqvist
Follow-up Comment #2, bug #24797 (project freeciv): Maybe this is related to the fact that the attacking client does not know the units inside the city (the units it should attack against). Less likely this is related to the fact that the unit inside the city is Battleship and not land unit.

[Freeciv-Dev] [bug #24799] non_native_def_pct not sent to client

2016-06-26 Thread Marko Lindqvist
URL: Summary: non_native_def_pct not sent to client Project: Freeciv Submitted by: cazfi Submitted on: Sun 26 Jun 2016 12:00:31 PM EEST Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #24799] non_native_def_pct not sent to client

2016-06-26 Thread Marko Lindqvist
Update of bug #24799 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #1: Fix Even if new S2_5 client is connected to old server (one without the capability), the situat

[Freeciv-Dev] [bug #24800] Cursor animation slower with stack of units and trade route display enabled

2016-06-26 Thread Jacob Nevins
URL: Summary: Cursor animation slower with stack of units and trade route display enabled Project: Freeciv Submitted by: jtn Submitted on: Sun 26 Jun 2016 10:41:03 AM BST Category: client-gtk-2

[Freeciv-Dev] [bug #24793] Ruledit stats count disabled objects

2016-06-26 Thread Marko Lindqvist
Update of bug #24793 (project freeciv): Status:None => Ready For Test Planned Release:2.6.0, 3.0.0 => 3.0.0 ___ Follow-up Comment #1: Actually this is al

[Freeciv-Dev] [bug #24801] "Attack" leaks action probability

2016-06-26 Thread Sveinung Kvilhaugsvik
URL: Summary: "Attack" leaks action probability Project: Freeciv Submitted by: sveinung Submitted on: Sun 26 Jun 2016 11:22:59 AM UTC Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #24797] Attempt to attack when not in war does not tell that there's peace

2016-06-26 Thread Sveinung Kvilhaugsvik
Follow-up Comment #3, bug #24797 (project freeciv): > Maybe this is related to the fact that the attacking client does not know the units inside the city (the units it should attack against). It isn't. The probability of victory is leaked from the server to the player. See bug #24801. (My fix to b

[Freeciv-Dev] [bug #24802] Unlikely attacks becomes disabled when rounded to 0%

2016-06-26 Thread Sveinung Kvilhaugsvik
URL: Summary: Unlikely attacks becomes disabled when rounded to 0% Project: Freeciv Submitted by: sveinung Submitted on: Sun 26 Jun 2016 11:52:57 AM UTC Category: general Severi

[Freeciv-Dev] [bug #24797] Attempt to attack when not in war does not tell that there's peace

2016-06-26 Thread Sveinung Kvilhaugsvik
Follow-up Comment #4, bug #24797 (project freeciv): > unit_win_chance() returns 0 probability of success I was wrong. It got rounded down to 0%. See bug #24802 ___ Reply to this item at:

[Freeciv-Dev] [bug #24802] Unlikely attacks becomes disabled when rounded to 0%

2016-06-26 Thread Sveinung Kvilhaugsvik
Update of bug #24802 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #1: v2: * Explicitly include math.h * Improve comment (file #27687) _

[Freeciv-Dev] [bug #24797] Attempt to attack when not in war does not tell that there's peace

2016-06-26 Thread Sveinung Kvilhaugsvik
Update of bug #24797 (project freeciv): Status:None => In Progress Assigned to:None => sveinung ___ Reply to this item at:

[Freeciv-Dev] [bug #24797] Attempt to attack when not in war does not tell that there's peace

2016-06-26 Thread Sveinung Kvilhaugsvik
Update of bug #24797 (project freeciv): Status: In Progress => Ready For Test Release: => TRUNK Operating System:None => Any Contains string changes:

[Freeciv-Dev] [patch #7327] Remove action specific transporting anek

2016-06-26 Thread Sveinung Kvilhaugsvik
URL: Summary: Remove action specific transporting anek Project: Freeciv Submitted by: sveinung Submitted on: Sun 26 Jun 2016 01:59:58 PM UTC Category: general Priority: 5 - Norm

[Freeciv-Dev] [bug #24793] Ruledit stats count disabled objects

2016-06-26 Thread Marko Lindqvist
Update of bug #24793 (project freeciv): Planned Release: 3.0.0 => 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #24793] Ruledit stats count disabled objects

2016-06-26 Thread Marko Lindqvist
Follow-up Comment #2, bug #24793 (project freeciv): S2_6 patch for the refactoring part - active_iterator macros are very likely to be needed during S2_6 lifetime. (file #27690) ___ Additional Item Attachment: File name: ActiveIterate-S2_6

[Freeciv-Dev] [patch #7318] Object removal validity check to check goods reqs

2016-06-26 Thread Marko Lindqvist
Update of patch #7318 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #24791] Global observer sees whole map as part of a city map

2016-06-26 Thread Marko Lindqvist
Update of bug #24791 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #23106] Conflicting bases can be placed on same tile in editor

2016-06-26 Thread Marko Lindqvist
Update of bug #23106 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [patch #7323] Divide alien ruleset year to 4 quarters

2016-06-26 Thread Marko Lindqvist
Update of patch #7323 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #7324] Pass resource as extra_type

2016-06-26 Thread Marko Lindqvist
Update of patch #7324 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #7328] Remove resource name functions

2016-06-26 Thread Marko Lindqvist
URL: Summary: Remove resource name functions Project: Freeciv Submitted by: cazfi Submitted on: Sun 26 Jun 2016 07:53:53 PM EEST Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #7322] Configure check for fseeko

2016-06-26 Thread Marko Lindqvist
Update of patch #7322 (project freeciv): Planned Release:2.6.0, 3.0.0 => 2.5.5, 2.6.0, 3.0.0 ___ Follow-up Comment #1: S2_5 version (file #27692) ___ Additi

[Freeciv-Dev] [patch #7305] Make max city name length 80

2016-06-26 Thread Marko Lindqvist
Update of patch #7305 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #6979] Coast unit type flags

2016-06-26 Thread Marko Lindqvist
Update of patch #6979 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #2: - Compatibility loading implemented - Fixed helptext for fuel > 1 "Coast" units (file #27693)

[Freeciv-Dev] [patch #7306] README.sandbox

2016-06-26 Thread Marko Lindqvist
Update of patch #7306 (project freeciv): Status:None => In Progress ___ Follow-up Comment #1: WIP patch for TRUNK. (file #27694) ___

[Freeciv-Dev] [patch #7306] README.sandbox

2016-06-26 Thread Marko Lindqvist
Update of patch #7306 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #2: S2_6 version & TRUNK version that already explains Hermit's Place to be added in patch #6616.

[Freeciv-Dev] [bug #24794] Typo "patttern" in fracture generator help

2016-06-26 Thread Marko Lindqvist
Update of bug #24794 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [patch #7276] Sort out europe_1901 seeds

2016-06-26 Thread Marko Lindqvist
Update of patch #7276 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #1: Attached fix removes gameseed setting (use default of 0 instead of fixed seed). This (randomly

[Freeciv-Dev] [patch #7329] Show scenario authors field in scenario selection page

2016-06-26 Thread Marko Lindqvist
URL: Summary: Show scenario authors field in scenario selection page Project: Freeciv Submitted by: cazfi Submitted on: Sun 26 Jun 2016 11:24:55 PM EEST Category: client-gtk-3.0

[Freeciv-Dev] [patch #7330] Show scenario authors field in scenario selection page (Qt-client)

2016-06-26 Thread Marko Lindqvist
URL: Summary: Show scenario authors field in scenario selection page (Qt-client) Project: Freeciv Submitted by: cazfi Submitted on: Sun 26 Jun 2016 11:30:43 PM EEST Category: client-qt

[Freeciv-Dev] [patch #7329] Show scenario authors field in scenario selection page (gtk-clients)

2016-06-26 Thread Marko Lindqvist
Update of patch #7329 (project freeciv): Summary: Show scenario authors field in scenario selection page => Show scenario authors field in scenario selection page (gtk-clients) ___ Reply to this item at:

[Freeciv-Dev] [patch #7231] Suppress theme warnings from gtk3-client

2016-06-26 Thread Marko Lindqvist
Update of patch #7231 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

Re: [Freeciv-Dev] freeciv-2.7

2016-06-26 Thread Marko Lindqvist
On 16 June 2016 at 14:55, Marko Lindqvist wrote: > I've been thinking possibility of freeciv-2.7 between freeciv-2.6 and > freeciv-3.0. ... > The idea of such a version would be providing some of the post-2.6 > improvements > before 3.0 as wait between freeciv-2.6 and freeciv-3.0 is likely to be

[Freeciv-Dev] [patch #7331] FREECIV_DEV_SAVE_COMPAT_3_0

2016-06-26 Thread Marko Lindqvist
URL: Summary: FREECIV_DEV_SAVE_COMPAT_3_0 Project: Freeciv Submitted by: cazfi Submitted on: Mon 27 Jun 2016 02:27:36 AM EEST Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #7332] Do not look for game.skill_level in savegame3.c saves

2016-06-26 Thread Marko Lindqvist
URL: Summary: Do not look for game.skill_level in savegame3.c saves Project: Freeciv Submitted by: cazfi Submitted on: Mon 27 Jun 2016 02:33:48 AM EEST Category: general Priorit

[Freeciv-Dev] [patch #7333] phase_mode as specenum

2016-06-26 Thread Marko Lindqvist
URL: Summary: phase_mode as specenum Project: Freeciv Submitted by: cazfi Submitted on: Mon 27 Jun 2016 02:47:00 AM EEST Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #24803] Variables named 'string', even in headers

2016-06-26 Thread Marko Lindqvist
URL: Summary: Variables named 'string', even in headers Project: Freeciv Submitted by: cazfi Submitted on: Mon 27 Jun 2016 02:52:56 AM EEST Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #24795] Fix display of link marks

2016-06-26 Thread Jacob Nevins
Update of bug #24795 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24347] A quote mark in a server option string value can break it

2016-06-26 Thread Marko Lindqvist
Follow-up Comment #2, bug #24347 (project freeciv): Anybody working on this? ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [patch #7334] Allow observer with hack access to start game

2016-06-26 Thread Marko Lindqvist
URL: Summary: Allow observer with hack access to start game Project: Freeciv Submitted by: cazfi Submitted on: Mon 27 Jun 2016 03:47:04 AM EEST Category: general Priority: 5 - N

[Freeciv-Dev] [task #7986] Tracking release 2.5.5

2016-06-26 Thread Marko Lindqvist
Update of task #7986 (project freeciv): Depends on: => patch #7334 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [patch #6915] Saveturns counter value at the beginning of the new game

2016-06-26 Thread Marko Lindqvist
Update of patch #6915 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #24276] Failing to detect tool version leads autogen.sh to happily continue

2016-06-26 Thread Marko Lindqvist
Update of bug #24276 (project freeciv): Status:None => Wont Fix Assigned to:None => cazfi Open/Closed:Open => Closed __

[Freeciv-Dev] [bug #24023] Shared research speaking of "your civilization" when it might be somebody else's

2016-06-26 Thread Marko Lindqvist
Update of bug #24023 (project freeciv): Planned Release: 2.5.x, 2.6.0, 3.0.0 => 2.6.0, 3.0.0 ___ Follow-up Comment #2: Not worth the string change in S2_5 any more. _

[Freeciv-Dev] [bug #22448] Freeciv server fails to start ("bind failed: The operation completed successfully")

2016-06-26 Thread Marko Lindqvist
Update of bug #22448 (project freeciv): Status:None => Duplicate Assigned to:None => cazfi Open/Closed:Open => Closed __

[Freeciv-Dev] [bug #23861] Version 2.5.1 hangs up on Windows XP?

2016-06-26 Thread Marko Lindqvist
Follow-up Comment #21, bug #23861 (project freeciv): Assuming bug #24267 to be the root-cause, if there's no new reports soon. ___ Reply to this item at: ___ Mes

[Freeciv-Dev] [bug #23592] various failures depending on locale

2016-06-26 Thread Marko Lindqvist
Follow-up Comment #4, bug #23592 (project freeciv): Assuming bug #24267 to be the root-cause, if there's no new reports soon. ___ Reply to this item at: ___ Mess

[Freeciv-Dev] [bug #24771] Fix random unit type sprite orientation at tileset load time

2016-06-26 Thread Marko Lindqvist
Follow-up Comment #4, bug #24771 (project freeciv): > pending decision about trunk. This should go to trunk too, at least for now, if nobody is going to work on some other solution soon. ___ Reply to this item at:

[Freeciv-Dev] [bug #20598] Something funny with "Ready" checkboxes in pregame screen

2016-06-26 Thread Marko Lindqvist
Follow-up Comment #6, bug #20598 (project freeciv): Row height related stuff was changed in gtk+ 3.4 (deducted from the fact that some related functions have been deprecated at that point). ___ Reply to this item at:

[Freeciv-Dev] [bug #24265] Tinyscreen citydlg: Happiness info taking space from nationality info

2016-06-26 Thread Marko Lindqvist
Update of bug #24265 (project freeciv): Status:None => Ready For Test Planned Release: 2.5.x, 2.6.0, 3.0.0 => 2.5.5, 2.6.0, 3.0.0 Contains string changes:None => Yes __

[Freeciv-Dev] [patch #6627] "closest relationship" savecompat error message should tell names of the players

2016-06-26 Thread Marko Lindqvist
Update of patch #6627 (project freeciv): Status:None => In Progress Planned Release: 2.5.x, 2.6.0, 3.0.0 => 2.6.0, 3.0.0 ___ Follow-up Comment #1: In S2_5 is not aff

[Freeciv-Dev] [patch #6627] "closest relationship" savecompat error message should tell names of the players

2016-06-26 Thread Marko Lindqvist
Update of patch #6627 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #2: Fix (file #27705) ___ Additional Item

[Freeciv-Dev] [bug #21027] ImageMagick postscript delegate failures

2016-06-26 Thread Marko Lindqvist
Update of bug #21027 (project freeciv): Planned Release: 2.5.x, 2.6.0, 3.0.0 => 2.6.0, 3.0.0 ___ Follow-up Comment #4: This has probably been caused by broken builds of imageMagick (I know that crosser had ImageMagi

[Freeciv-Dev] [bug #15132] Civilopedia display matching image terrain, not just words

2016-06-26 Thread Marko Lindqvist
Update of bug #15132 (project freeciv): Planned Release:2.6.0, 3.0.0 => 3.0.0 ___ Follow-up Comment #4: > Making patch #6938 a dependency for this. ...which means this needs to wait 3.0. ___

[Freeciv-Dev] [bug #17304] Multiplayer ruleset: enable borders+foggedborders by default?

2016-06-26 Thread Marko Lindqvist
Update of bug #17304 (project freeciv): Status: Need Info => Ready For Test ___ Follow-up Comment #3: This patch is a step to correct direction in any case. Let's have it like this in S2_6. ___

[Freeciv-Dev] [bug #21780] Can not load script.lua

2016-06-26 Thread Marko Lindqvist
Update of bug #21780 (project freeciv): Category:None => general Status:None => Duplicate Assigned to:None => cazfi Open/Closed:

[Freeciv-Dev] [bug #24254] Client man page lacking freeciv-gtk3/x specific commandline parameters

2016-06-26 Thread Marko Lindqvist
Update of bug #24254 (project freeciv): Planned Release:2.6.0, 3.0.0 => 2.6.0-beta1, 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #24356] Implicit declaration of '_mkdir' (MSYS2)

2016-06-26 Thread Marko Lindqvist
Update of bug #24356 (project freeciv): Planned Release:2.6.0, 3.0.0 => 3.0.0 ___ Follow-up Comment #3: msys2 environment is only experimental in S2_6. ___

[Freeciv-Dev] [patch #3616] Give ransom from multiple barbarian leaders

2016-06-26 Thread Marko Lindqvist
Update of patch #3616 (project freeciv): Planned Release:2.6.0, 3.0.0 => 3.0.0 ___ Follow-up Comment #1: > I've not listed this as bug as this is exactly how it's defined. And thus not changing in st

[Freeciv-Dev] [patch #4987] Replace UI concept "Redundant" with current utility indicator

2016-06-26 Thread Marko Lindqvist
Update of patch #4987 (project freeciv): Planned Release: 2.6.0 => 3.0.0 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #5558] Turn middle-layer only "3Layer" extrastyles to "Single2"

2016-06-26 Thread Marko Lindqvist
Update of patch #5558 (project freeciv): Planned Release: 2.6.0 => 3.0.0 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #6826] IPv6 support without inet_pton()

2016-06-26 Thread Marko Lindqvist
Update of patch #6826 (project freeciv): Planned Release:2.6.0, 3.0.0 => 2.6.x, 3.0.0 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #6841] Configure option to select if winsock is to be used

2016-06-26 Thread Marko Lindqvist
Update of patch #6841 (project freeciv): Planned Release:2.6.0, 3.0.0 => 3.0.0 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #7316] Deprecate lua function to create base

2016-06-26 Thread Marko Lindqvist
Follow-up Comment #2, patch #7316 (project freeciv): - Alias C-function to lua function (file #27706) ___ Additional Item Attachment: File name: CreateOwnedExtra-2.patch Size:5 KB ___

[Freeciv-Dev] [bug #24468] Commandline option parameters allocated with get_option_malloc() not freed

2016-06-26 Thread Marko Lindqvist
Update of bug #24468 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [patch #7335] Do not use AC_ namespace for c99.m4 macros

2016-06-26 Thread Marko Lindqvist
URL: Summary: Do not use AC_ namespace for c99.m4 macros Project: Freeciv Submitted by: cazfi Submitted on: Mon 27 Jun 2016 07:13:30 AM EEST Category: bootstrap Priority: 5 - No