[Freeciv-Dev] [bug #24654] Limit of 15 fragments

2016-06-17 Thread Frank
Follow-up Comment #4, bug #24654 (project freeciv): 👍 That's supposed to be an Unicode "thumbs-up", because I finally got the "impossible" http://freeciv.wikia.com/wiki/Nations/native Pile of Poo, and Freeciv-gtk2 refuses to display it (it doesn't try the Segoe UI font with a pile of poo, it also

[Freeciv-Dev] [patch #7072] win32 icons

2016-06-17 Thread Frank
Follow-up Comment #1, patch #7072 (project freeciv): Methinks this was bogus, nobody expects more than one "big" PNG in an ICO, therefore 64x64 was utile, and 128x128 should be simply copied as is (ffmpeg -c:v copy instead of -c:v png). Fresh results attached (the script now requires PNG input fo

[Freeciv-Dev] [patch #7072] win32 icons

2016-06-17 Thread Frank
Follow-up Comment #2, patch #7072 (project freeciv): Sorry, the wannabe-simplified script would fail for rgb48be or rgba64be PNG input, i.e., only copy the PNG as is if it's rgb24 or rgba (24 or 32 bits.) (file #27573) ___ Additional Item A

[Freeciv-Dev] [patch #7274] Auto adjust the result of ruleset compatibility

2016-06-17 Thread Sveinung Kvilhaugsvik
URL: Summary: Auto adjust the result of ruleset compatibility Project: Freeciv Submitted by: sveinung Submitted on: Fri 17 Jun 2016 02:40:15 PM UTC Category: general Priority: 5

[Freeciv-Dev] [patch #7274] Auto adjust the result of ruleset compatibility

2016-06-17 Thread Sveinung Kvilhaugsvik
Additional Item Attachment, patch #7274 (project freeciv): File name: 0002-Auto-adjust-the-result-of-ruleset-compatibility.patch Size:1 KB ___ Reply to this item at:

[Freeciv-Dev] [patch #7274] Auto adjust the result of ruleset compatibility

2016-06-17 Thread Marko Lindqvist
Follow-up Comment #1, patch #7274 (project freeciv): > But loading and resaving without any changes shouldn't give a different result. Should this be thing sanity tested regularly? http://freeciv.wikia.com/wiki/Release_Cycle#Tests ___ Repl

[Freeciv-Dev] [bug #24766] Result of ruledit saving is unloadable

2016-06-17 Thread Sveinung Kvilhaugsvik
URL: Summary: Result of ruledit saving is unloadable Project: Freeciv Submitted by: sveinung Submitted on: Fri 17 Jun 2016 03:36:51 PM UTC Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #24614] assertion '!game_was_started()' failed.

2016-06-17 Thread Marko Lindqvist
Update of bug #24614 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [patch #6908] Some corrections to translatable strings

2016-06-17 Thread Marko Lindqvist
Update of patch #6908 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #7274] Auto adjust the result of ruleset compatibility

2016-06-17 Thread Sveinung Kvilhaugsvik
Follow-up Comment #2, patch #7274 (project freeciv): > Should this be thing sanity tested regularly? Good idea. The problem is ruleup only. ruledit will adjust before saving. Maybe a ruleup using automated test? The result must be loadable first... (bug #24766) _

[Freeciv-Dev] [bug #24766] Result of rule saving is unloadable

2016-06-17 Thread Sveinung Kvilhaugsvik
Update of bug #24766 (project freeciv): Summary: Result of ruledit saving is unloadable => Result of rule saving is unloadable ___ Follow-up Comment #1: The field init_units is required but rulesaving don't save it when it

[Freeciv-Dev] [bug #24766] Result of rule saving is unloadable

2016-06-17 Thread Sveinung Kvilhaugsvik
Follow-up Comment #3, bug #24766 (project freeciv): I agree. ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #24766] Result of rule saving is unloadable

2016-06-17 Thread Marko Lindqvist
Follow-up Comment #2, bug #24766 (project freeciv): > The field init_units is required This is the bug, don't you think? Those init_xxx vectors should not be mandatory for nations. ___ Reply to this item at:

[Freeciv-Dev] [bug #24760] AI player production change penalty inconsistency

2016-06-17 Thread Marko Lindqvist
Update of bug #24760 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #24053] Custom europe_1901 modpack for 2.5 showing up alongside included one in later branches

2016-06-17 Thread Marko Lindqvist
Update of bug #24053 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [patch #7275] Europe 1901 Authors

2016-06-17 Thread Marko Lindqvist
URL: Summary: Europe 1901 Authors Project: Freeciv Submitted by: cazfi Submitted on: Fri 17 Jun 2016 09:27:58 PM EEST Category: rulesets Priority: 5 - Normal S

[Freeciv-Dev] [bug #24767] have_resources value problems

2016-06-17 Thread Marko Lindqvist
URL: Summary: have_resources value problems Project: Freeciv Submitted by: cazfi Submitted on: Sat 18 Jun 2016 09:06:12 AM EEST Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #21347] Ability to not save resources not exposed to scenario editor

2016-06-17 Thread Marko Lindqvist
Follow-up Comment #4, bug #21347 (project freeciv): > There's problems with the initial state of the setting in client side -> bug #24767 That part should not require network protocol changes. ___ Reply to this item at:

[Freeciv-Dev] [bug #21347] Ability to not save resources not exposed to scenario editor

2016-06-17 Thread Marko Lindqvist
Update of bug #21347 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #24768] Games saved under "$HOME/.freeciv /"

2016-06-17 Thread Marko Lindqvist
URL: Summary: Games saved under "$HOME/.freeciv /" Project: Freeciv Submitted by: cazfi Submitted on: Sat 18 Jun 2016 09:43:31 AM EEST Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #24769] Scenario saving does nothing

2016-06-17 Thread Marko Lindqvist
URL: Summary: Scenario saving does nothing Project: Freeciv Submitted by: cazfi Submitted on: Sat 18 Jun 2016 09:49:56 AM EEST Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #24769] Scenario saving does nothing

2016-06-17 Thread Marko Lindqvist
Follow-up Comment #1, bug #24769 (project freeciv): I had not set 'scenario' property of the scenario. Sort of NOTABUG but this is something we should improve. ___ Reply to this item at: ___