[Freeciv-Dev] [task #7751] Tracking release 2.5.0-beta1

2014-07-13 Thread Jacob Nevins
Follow-up Comment #1, task #7751 (project freeciv): Not strictly blocking, but it would be nice to get tileset Amplio2hexbig 2.5.xx onto modpack.freeciv.org by the time we release beta1.

[Freeciv-Dev] [task #7813] Windows packages for 2.5.0-beta1

2014-07-13 Thread Jacob Nevins
Follow-up Comment #1, task #7813 (project freeciv): > cazfi has been building experimental installers from S2_5 > already, so I guess there shouldn't be any big surprises > despite this being the first Windows release from S2_5? In particular, I assume the SDL_gfx and SDL_ttf dependencies have

[Freeciv-Dev] [task #7813] Windows packages for 2.5.0-beta1

2014-07-13 Thread Marko Lindqvist
Follow-up Comment #2, task #7813 (project freeciv): > In particular, I assume the SDL_gfx and SDL_ttf dependencies > have been dealt with That was task #7754 ___ Reply to this item at: __

[Freeciv-Dev] [task #7813] Windows packages for 2.5.0-beta1

2014-07-13 Thread Jacob Nevins
Update of task #7813 (project freeciv): Depends on: => task #7754 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #22325] Multiplayer ruleset defaults to non-iso topology

2014-07-13 Thread Jacob Nevins
URL: Summary: Multiplayer ruleset defaults to non-iso topology Project: Freeciv Submitted by: jtn Submitted on: Sun 13 Jul 2014 12:31:16 BST Category: rulesets Severity: 3 - Nor

[Freeciv-Dev] [bug #22326] Combat mood not activated for war starting on first contact

2014-07-13 Thread Marko Lindqvist
URL: Summary: Combat mood not activated for war starting on first contact Project: Freeciv Submitted by: cazfi Submitted on: Sun 13 Jul 2014 02:55:31 PM EEST Category: None Seve

[Freeciv-Dev] [bug #22322] Unqualified/overqualified female ruler titles

2014-07-13 Thread Jacob Nevins
Update of bug #22322 (project freeciv): Summary: Unqualified female ruler titles => Unqualified/overqualified female ruler titles ___ Follow-up Comment #2: Updated version which also removes unneeded ?female: qualifiers, p

[Freeciv-Dev] [patch #4125] Help->About Freeciv should mention mailing lists as point of contact

2014-07-13 Thread Jacob Nevins
Update of patch #4125 (project freeciv): Status:None => Ready For Test Assigned to:None => jtn ___ Additional Item Attachment: File name: t

[Freeciv-Dev] [bug #22325] Multiplayer ruleset defaults to non-iso topology

2014-07-13 Thread Jacob Nevins
Update of bug #22325 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: trunk-S2_5-S2_4-multiplayer-iso.patch Size:0 KB _

[Freeciv-Dev] [patch #4942] Set S2_5 follow tag to "S2_5" for duration of betas/RCs

2014-07-13 Thread Jacob Nevins
URL: Summary: Set S2_5 follow tag to "S2_5" for duration of betas/RCs Project: Freeciv Submitted by: jtn Submitted on: Sun 13 Jul 2014 13:59:25 BST Category: None Priority: 5 -

[Freeciv-Dev] [task #7751] Tracking release 2.5.0-beta1

2014-07-13 Thread Jacob Nevins
Update of task #7751 (project freeciv): Depends on: => patch #4942 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [patch #4942] Set S2_5 follow tag to "S2_5" for duration of betas/RCs

2014-07-13 Thread Jacob Nevins
Follow-up Comment #1, patch #4942 (project freeciv): Could probably set trunk's follow tag to S2_6 at the same time (following patch #4748); it's currently "stable" too. ___ Reply to this item at: __

[Freeciv-Dev] [patch #4942] Set S2_5 follow tag to "S2_5" for duration of betas/RCs

2014-07-13 Thread Jacob Nevins
Update of patch #4942 (project freeciv): Planned Release: 2.5.0-beta1 => 2.5.0-beta1, 2.6.0 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #4940] Rewrite universal_fulfills_requirement()

2014-07-13 Thread Emmet Hikory
Update of patch #4940 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #5: Thanks a lot for reminding me about performance: figuring out how to do this with the lowest ca

[Freeciv-Dev] [patch #4830] Multipliers to effects

2014-07-13 Thread Sławomir Lach
Follow-up Comment #21, patch #4830 (project freeciv): - The idea of multipliers should extends to different part of Freeciv, so it's not related only to governments - Changes to diff.ignore are removed - Weird changes to packets.def are removed - ai/default/daieffects.c does multiply value of effe

[Freeciv-Dev] [bug #22317] Path-finding unable to handle recursive transports restrictions

2014-07-13 Thread pepeto
Follow-up Comment #2, bug #22317 (project freeciv): Reading could_unit_load() in common/unit.c, the missing tests are: * unit_transport_check() ; * GAME_TRANSPORT_MAX_RECURSIVE. (Amphibious path-finding is another problem. It is used to make paths for a transporter and its cargo, I doubt embarkin

[Freeciv-Dev] [bug #22050] Recursive transport problems

2014-07-13 Thread pepeto
Update of bug #22050 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #16: Patches attached: * for S2_4: remove all load/unload restrictions + a part of the improvements

[Freeciv-Dev] [bug #22330] civ2civ3 barbarian waste

2014-07-13 Thread Marko Lindqvist
URL: Summary: civ2civ3 barbarian waste Project: Freeciv Submitted by: cazfi Submitted on: Sun 13 Jul 2014 11:01:32 PM EEST Category: rulesets Severity: 3 - Normal

[Freeciv-Dev] [bug #21629] civ2 - barb cities can't build anything due to waste

2014-07-13 Thread Marko Lindqvist
Update of bug #21629 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [patch #4929] savegame2.c local functions static

2014-07-13 Thread Marko Lindqvist
Update of patch #4929 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #4942] Set S2_5 follow tag to "S2_5" for duration of betas/RCs

2014-07-13 Thread Marko Lindqvist
Follow-up Comment #2, patch #4942 (project freeciv): > Could probably set trunk's follow tag to S2_6 at the same time > (following patch #4748) Yes, as same reasoning (for and against) applies to both, first of all they should be consistent. __

[Freeciv-Dev] [patch #4859] Alien ruleset unit move rates

2014-07-13 Thread Marko Lindqvist
Update of patch #4859 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #4359] Add man-page for sdl2-client

2014-07-13 Thread Marko Lindqvist
Update of patch #4359 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #4922] Everything research related to [research]

2014-07-13 Thread Marko Lindqvist
Update of patch #4922 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #22333] Maglev help does not say that road & railroad bonuses apply

2014-07-13 Thread Marko Lindqvist
URL: Summary: Maglev help does not say that road & railroad bonuses apply Project: Freeciv Submitted by: cazfi Submitted on: Mon 14 Jul 2014 12:11:35 AM EEST Category: rulesets

[Freeciv-Dev] [patch #4943] Single-veteran-level level name

2014-07-13 Thread Marko Lindqvist
URL: Summary: Single-veteran-level level name Project: Freeciv Submitted by: cazfi Submitted on: Mon 14 Jul 2014 01:16:46 AM EEST Category: rulesets Priority: 5 - Normal

[Freeciv-Dev] [patch #4943] Single-veteran-level level name

2014-07-13 Thread Marko Lindqvist
Follow-up Comment #1, patch #4943 (project freeciv): Ah, the comments say that freeciv never displays that name anyway, so "green" is just less work for translators. ___ Reply to this item at: __

[Freeciv-Dev] [bug #21692] Flag display mangled + assertion failures

2014-07-13 Thread Marko Lindqvist
Follow-up Comment #1, bug #21692 (project freeciv): > 1: in get_flag() [plrdlg.c::599]: assertion 'x0 != -1' failed. Backtrace about that: #2 0x004662c5 in get_flag (nation=0x46ab) at client/gui-gtk-3.0/plrdlg.c:600 x0 = -1 y0 = -1 x1 = -1 y1 = -1

[Freeciv-Dev] [patch #4944] Want techs for direct effect value

2014-07-13 Thread Marko Lindqvist
URL: Summary: Want techs for direct effect value Project: Freeciv Submitted by: cazfi Submitted on: Mon 14 Jul 2014 03:42:39 AM EEST Category: ai Priority: 5 - Normal

[Freeciv-Dev] [patch #4945] Paratroopers ruleset comment "(land only)"

2014-07-13 Thread Marko Lindqvist
URL: Summary: Paratroopers ruleset comment "(land only)" Project: Freeciv Submitted by: cazfi Submitted on: Mon 14 Jul 2014 03:56:02 AM EEST Category: rulesets Priority: 5 - Nor

[Freeciv-Dev] [patch #4946] Make alien empire size penalties less severe

2014-07-13 Thread Marko Lindqvist
URL: Summary: Make alien empire size penalties less severe Project: Freeciv Submitted by: cazfi Submitted on: Mon 14 Jul 2014 04:14:04 AM EEST Category: rulesets Priority: 5 - N

[Freeciv-Dev] [patch #4830] Multipliers to effects

2014-07-13 Thread Marko Lindqvist
Follow-up Comment #22, patch #4830 (project freeciv): > The idea of multipliers should extends to different part of > Freeciv, so it's not related only to governments What the controls in gui then represent if not (governing) policies? If you dislike adding them to governments.ruleset, maybe game

[Freeciv-Dev] [patch #4906] Culture from Achievements

2014-07-13 Thread Marko Lindqvist
Update of patch #4906 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #4947] Huts achievement

2014-07-13 Thread Marko Lindqvist
URL: Summary: Huts achievement Project: Freeciv Submitted by: cazfi Submitted on: Mon 14 Jul 2014 05:06:06 AM EEST Category: general Priority: 5 - Normal Statu

[Freeciv-Dev] [patch #4948] Metropolis achievement

2014-07-13 Thread Marko Lindqvist
URL: Summary: Metropolis achievement Project: Freeciv Submitted by: cazfi Submitted on: Mon 14 Jul 2014 05:15:25 AM EEST Category: general Priority: 5 - Normal