[Freeciv-Dev] [bug #24546] ruleset table syntax

2017-05-02 Thread Marko Lindqvist
Update of bug #24546 (project freeciv): Status:None => Duplicate Assigned to:None => cazfi Open/Closed:Open => Closed __

[Freeciv-Dev] [bug #24546] ruleset table syntax

2016-04-12 Thread Frank
Follow-up Comment #3, bug #24546 (project freeciv): Yes, eventually I arrived at "just delete the stupid lines". Related, values of type list as in foo = x, y, z apparently have no empty list value, only ; foo = (comment out or delete line) works. For some graphics in 2.6 "none" is not the same

[Freeciv-Dev] [bug #24546] ruleset table syntax

2016-04-02 Thread Marko Lindqvist
Update of bug #24546 (project freeciv): Category:rulesets => general Planned Release: => 3.0.0 ___ Follow-up Comment #2: The freeciv problem

[Freeciv-Dev] [bug #24546] ruleset table syntax

2016-04-02 Thread Marko Lindqvist
Follow-up Comment #1, bug #24546 (project freeciv): If you want to make completely empty table visible in human-readable way, make its header comment: ; obsolete_by = { "type", "name", "range" } ___ Reply to this item at:

[Freeciv-Dev] [bug #24546] ruleset table syntax

2016-03-30 Thread Frank
URL: Summary: ruleset table syntax Project: Freeciv Submitted by: dunnoob Submitted on: Thu 31 Mar 2016 06:43:07 AM UTC Category: rulesets Severity: 3 - Normal