[Freeciv-Dev] [patch #7184] Ruleset comments about "NoAggressive" to mention need for nearby city

2016-05-04 Thread Marko Lindqvist
Update of patch #7184 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #7159] civ2civ3 - Second palace small wonder

2016-05-04 Thread Jacob Nevins
Follow-up Comment #6, patch #7159 (project freeciv): "Ecclesiastical capital" seems to be the concept we're after, but it's probably too much of a mouthful to put in the game. ___ Reply

[Freeciv-Dev] [patch #7178] Support server side extra target assignment in freeciv-web builds

2016-05-04 Thread Marko Lindqvist
Update of patch #7178 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #7194] Disable bzip2 compression support from msys2 based installer packages

2016-05-04 Thread Marko Lindqvist
Update of patch #7194 (project freeciv): Summary: Disble bzip2 compression support from msys2 base installer packages => Disable bzip2 compression support from msys2 based installer packages ___ Reply to this item at: <

[Freeciv-Dev] [patch #7194] Disble bzip2 compression support from msys2 base installer packages

2016-05-04 Thread Marko Lindqvist
URL: Summary: Disble bzip2 compression support from msys2 base installer packages Project: Freeciv Submitted by: cazfi Submitted on: Thu 05 May 2016 12:01:15 AM EEST Category: general

[Freeciv-Dev] [patch #7193] Use AC_C_VARARRAYS instead of AC_C99_VARIABLE_ARRAYS

2016-05-04 Thread Marko Lindqvist
URL: Summary: Use AC_C_VARARRAYS instead of AC_C99_VARIABLE_ARRAYS Project: Freeciv Submitted by: cazfi Submitted on: Wed 04 May 2016 11:57:20 PM EEST Category: bootstrap Priori

[Freeciv-Dev] [patch #7173] Msys2 dll list updates

2016-05-04 Thread Marko Lindqvist
Update of patch #7173 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

Re: [Freeciv-Dev] Start a game from source directory

2016-05-04 Thread Marko Lindqvist
On 18 April 2016 at 20:40, Vincent Legoll wrote: > Hello, > > I got svn source, compiled it and want to run te resulting without installing, > is that possible ? > > I tried with setting FREECIV_PATH, PATH, but neither worked. > > Running client/freeciv-gtk3 and clicking on "start new game", I got

[Freeciv-Dev] Start a game from source directory

2016-05-04 Thread Vincent Legoll
Hello, I got svn source, compiled it and want to run te resulting without installing, is that possible ? I tried with setting FREECIV_PATH, PATH, but neither worked. Running client/freeciv-gtk3 and clicking on "start new game", I got the following error message: 1: Failed to connect to spawned

[Freeciv-Dev] [bug #24617] NoAggressive flag not properly documented

2016-05-04 Thread Jacob Nevins
Update of bug #24617 (project freeciv): Release: => S2_5 r32504 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #24615] Problems with cursor

2016-05-04 Thread Jacob Nevins
Update of bug #24615 (project freeciv): Status:None => Need Info Release: => S2_5 ___ Reply to this item at:

[Freeciv-Dev] [patch #7170] Miscellaneous typo corrections and rewording

2016-05-04 Thread Jacob Nevins
Update of patch #7170 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24635] WIN32_NATIVE instead of FREECIV_MS_WINDOWS in shared.h

2016-05-04 Thread Marko Lindqvist
Update of bug #24635 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [patch #7181] Fix some shadow warnings seen on OpenBSD / set 4

2016-05-04 Thread Marko Lindqvist
Follow-up Comment #1, patch #7181 (project freeciv): Updated against svn (file #27309, file #27310) ___ Additional Item Attachment: File name: OBSDShadowsetD-2.patch.bz2 Size:7 KB File name: OBSDShadowsetD-S2_6-2.patch.bz2 Size:6 KB

[Freeciv-Dev] [patch #7159] civ2civ3 - Second palace small wonder

2016-05-04 Thread David Fernandez
Follow-up Comment #5, patch #7159 (project freeciv): Attached new patch with changes to Readme related to the extra luxury from Federation, that I forgot. (file #27308) ___ Additional Item Attachment: File name: civ2civ3-forbidden_palace_v

[Freeciv-Dev] [patch #7192] Automatically disable barbarians if ruleset has no barbarian units

2016-05-04 Thread Marko Lindqvist
URL: Summary: Automatically disable barbarians if ruleset has no barbarian units Project: Freeciv Submitted by: cazfi Submitted on: Wed 04 May 2016 07:29:40 PM EEST Category: general

[Freeciv-Dev] [patch #7160] civ2civ3 - Enable tired attack

2016-05-04 Thread Marko Lindqvist
Update of patch #7160 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #5471] Build defensive unit even if defensive building not good

2016-05-04 Thread Marko Lindqvist
Follow-up Comment #4, patch #5471 (project freeciv): TRUNK version updated against svn (file #27305) ___ Additional Item Attachment: File name: UnitIfNotBuilding-5.patch Size:3 KB

[Freeciv-Dev] [patch #7182] Rename default ai 'adv' -prefixed modules as 'dai' -prefixed

2016-05-04 Thread Marko Lindqvist
Update of patch #7182 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #7159] civ2civ3 - Second palace small wonder

2016-05-04 Thread David Fernandez
Follow-up Comment #4, patch #7159 (project freeciv): >Best I could think of was "Apostolic Palace" It made me think, what about "Potala Palace"? Although it will be a small wonder that every nation can build, so I would prefer a more generic name. _