[Freeciv-Dev] [patch #4781] Nations designated for AI in scenario

2016-01-20 Thread Marko Lindqvist
Update of patch #4781 (project freeciv): Category:None => general Status:None => Done Planned Release: => 3.0.0 _

[Freeciv-Dev] [patch #4781] Nations designated for AI in scenario

2016-01-20 Thread Marko Lindqvist
Update of patch #4781 (project freeciv): Status:Done => Duplicate Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #4771] Projectinfo -file

2016-01-20 Thread Marko Lindqvist
Update of patch #4771 (project freeciv): Status:None => Duplicate Assigned to:None => cazfi Open/Closed:Open => Closed Planned Release:

[Freeciv-Dev] [patch #4690] [Metaticket] Art required for 2.6

2016-01-20 Thread Marko Lindqvist
Update of patch #4690 (project freeciv): Depends on: => patch #6832 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #4551] Improve handling of "already-stolen-from-this-city" -case

2016-01-20 Thread Marko Lindqvist
Update of patch #4551 (project freeciv): Category:None => general Planned Release: => 3.0.0 ___ Follow-up Comment #1: Setting at least 3

[Freeciv-Dev] [task #7814] S2_6 datafile format freeze

2016-01-20 Thread Marko Lindqvist
Update of task #7814 (project freeciv): Depends on: => patch #4551 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [patch #4429] [Metaticket] Server-only checkout

2016-01-20 Thread Marko Lindqvist
Update of patch #4429 (project freeciv): Planned Release: 3.0.0 => ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #4407] Move requirement range/survives sanity checking from req_from_str() to rssanity.c

2016-01-20 Thread Marko Lindqvist
Update of patch #4407 (project freeciv): Category:None => general Planned Release: 2.6.0 => 2.6.0, 3.0.0 ___ Reply to this item at:

[Freeciv-Dev] [task #7966] S3_0 datafile format freeze

2016-01-20 Thread Marko Lindqvist
Update of task #7966 (project freeciv): Depends on: => patch #4392 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [patch #4392] Hidden resources which can be revealed by tech advances

2016-01-20 Thread Marko Lindqvist
Update of patch #4392 (project freeciv): Category:None => general Planned Release: => 3.0.0 ___ Reply to this item at:

[Freeciv-Dev] [patch #4108] Save scenario name and description with gettext marking

2016-01-20 Thread Marko Lindqvist
Update of patch #4108 (project freeciv): Category:None => general Status:None => Duplicate Assigned to:None => cazfi Open/Closed:

[Freeciv-Dev] [task #7966] S3_0 datafile format freeze

2016-01-20 Thread Marko Lindqvist
Update of task #7966 (project freeciv): Depends on: => patch #4101 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [patch #4101] Ability for bases to hide units

2016-01-20 Thread Marko Lindqvist
Update of patch #4101 (project freeciv): Planned Release: => 3.0.0 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [task #7966] S3_0 datafile format freeze

2016-01-20 Thread Marko Lindqvist
Update of task #7966 (project freeciv): Depends on: => patch #4011 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [patch #4011] Lua: edit.change_terrain and edit.place_resource

2016-01-20 Thread Marko Lindqvist
Update of patch #4011 (project freeciv): Planned Release: => 3.0.0 ___ Follow-up Comment #9: As resources are becoming form of extras separate edit.place_resource() is not to be added. edi

[Freeciv-Dev] [patch #4004] RFC: Generalized actions

2016-01-20 Thread Marko Lindqvist
Update of patch #4004 (project freeciv): Assigned to:None => sveinung Planned Release: => 3.0.0 ___ Reply to this item at:

[Freeciv-Dev] [patch #3927] Define nation-dependent colours for civ1/civ2 rulesets?

2016-01-20 Thread Marko Lindqvist
Update of patch #3927 (project freeciv): Planned Release: 2.6.0 => 2.6.0, 3.0.0 ___ Follow-up Comment #6: We've got sidetracked with the discussion about using same colors as in civ/2. If it's not goin

[Freeciv-Dev] [patch #3923] Allow multiple partisan unit types.

2016-01-20 Thread Marko Lindqvist
Follow-up Comment #4, patch #3923 (project freeciv): > This belongs to new ticket, but either the lua script should be fixed or maybe ruleset sanity checking should prevent one from > having a ruleset with partisan effect, but no partisan unit - that's certainly not something ruleset author meant

[Freeciv-Dev] [bug #24335] Lua script errors when there's no partisan types

2016-01-20 Thread Marko Lindqvist
URL: Summary: Lua script errors when there's no partisan types Project: Freeciv Submitted by: cazfi Submitted on: Thu 21 Jan 2016 09:11:24 AM EET Category: None Severity: 3 - No

[Freeciv-Dev] [patch #3808] Fast units avoid autoattack

2016-01-20 Thread Marko Lindqvist
Update of patch #3808 (project freeciv): Planned Release: 2.6.0 => ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #3540] Effect description

2016-01-20 Thread Marko Lindqvist
Update of patch #3540 (project freeciv): Category: general => freeciv-ruledit ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #3385] fcdb: provide Lua instance with access to game data, signals etc

2016-01-20 Thread Marko Lindqvist
Update of patch #3385 (project freeciv): Category:None => general Planned Release: => 3.0.0 ___ Reply to this item at:

[Freeciv-Dev] [task #7966] S3_0 datafile format freeze

2016-01-20 Thread Marko Lindqvist
Update of task #7966 (project freeciv): Depends on: => patch #3385 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [patch #3300] Make it possible to set player government in editor

2016-01-20 Thread Marko Lindqvist
Update of patch #3300 (project freeciv): Planned Release: => 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #3029] overview_window_finished()

2016-01-20 Thread Marko Lindqvist
Update of patch #3029 (project freeciv): Assigned to:None => cazfi Planned Release: => 3.0.0 ___ Reply to this item at:

[Freeciv-Dev] [patch #3027] libicu

2016-01-20 Thread Marko Lindqvist
Update of patch #3027 (project freeciv): Status:None => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #2911] Improvements to tutorial scenario

2016-01-20 Thread Marko Lindqvist
Follow-up Comment #5, patch #2911 (project freeciv): > If this stalls, I'll repurpose the ticket for cleaning up what I have and submitting it. After soon five years I would now consider this stalled. ___ Reply to this item at:

[Freeciv-Dev] [patch #2844] Two boolean player_is_at_war functions for 2.4 r 20006.

2016-01-20 Thread Marko Lindqvist
Update of patch #2844 (project freeciv): Category: general => ai Planned Release: => 3.0.0 ___ Reply to this item at:

[Freeciv-Dev] [patch #2617] increase vision range for units on mountains

2016-01-20 Thread Marko Lindqvist
Update of patch #2617 (project freeciv): Status:None => Duplicate Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [patch #2607] Allow minimum city size for rapture growth to be greater than that for celebration

2016-01-20 Thread Marko Lindqvist
Follow-up Comment #2, patch #2607 (project freeciv): Any plans to progress with this? ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [patch #2969] aicmd command

2016-01-20 Thread Marko Lindqvist
Update of patch #2969 (project freeciv): Assigned to: syntron => cazfi Planned Release: => 3.0.0 ___ Reply to this item at:

[Freeciv-Dev] [patch #2519] [lua118] add first signal to the client

2016-01-20 Thread Marko Lindqvist
Update of patch #2519 (project freeciv): Assigned to:None => cazfi Planned Release: => 3.0.0 ___ Reply to this item at:

[Freeciv-Dev] [patch #2367] [citizens13] poison citizens of the city owner

2016-01-20 Thread Marko Lindqvist
Update of patch #2367 (project freeciv): Planned Release: 2.6.0 => 3.0.0 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #2366] [citizens12] convert citizens if a city is conquered

2016-01-20 Thread Marko Lindqvist
Update of patch #2366 (project freeciv): Planned Release: 2.6.0 => 3.0.0 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [task #7966] S3_0 datafile format freeze

2016-01-20 Thread Marko Lindqvist
Update of task #7966 (project freeciv): Depends on: => patch #2366 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [task #7966] S3_0 datafile format freeze

2016-01-20 Thread Marko Lindqvist
Update of task #7966 (project freeciv): Depends on: => patch #2367 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [patch #2310] AI traits patch

2016-01-20 Thread Marko Lindqvist
Update of patch #2310 (project freeciv): Status:None => Duplicate Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2203] [Metaticket] gold upkeep

2016-01-20 Thread Marko Lindqvist
Update of patch #2203 (project freeciv): Planned Release: 2.6.0 => 3.0.0 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #1936] limit the number of units with gold upkeep a city can support

2016-01-20 Thread Marko Lindqvist
Update of patch #1936 (project freeciv): Assigned to: syntron => None Planned Release: 2.6.0 => 3.0.0 ___ Reply to this item at:

[Freeciv-Dev] [task #7966] S3_0 datafile format freeze

2016-01-20 Thread Marko Lindqvist
Update of task #7966 (project freeciv): Depends on: => patch #1936 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [task #7966] S3_0 datafile format freeze

2016-01-20 Thread Marko Lindqvist
URL: Summary: S3_0 datafile format freeze Project: Freeciv Submitted by: cazfi Submitted on: Thu 21 Jan 2016 08:35:00 AM EET Should Start On: Thu 21 Jan 2016 12:00:00 AM EET Should be Finished on: T

[Freeciv-Dev] [patch #1631] Implement color option type in sdl2-client

2016-01-20 Thread Marko Lindqvist
Update of patch #1631 (project freeciv): Category: client-sdl => client-sdl2 Summary: Implement color option type in sdl client => Implement color option type in sdl2-client ___ Rep

[Freeciv-Dev] [patch #1464] cleanup ai_choice

2016-01-20 Thread Marko Lindqvist
Update of patch #1464 (project freeciv): Status: Postponed => Duplicate Assigned to: syntron => cazfi Open/Closed:Open => Closed Planned Release:

[Freeciv-Dev] [bug #24262] Failure to load suggested tileset once user has accepted it silently ignored

2016-01-20 Thread Marko Lindqvist
Update of bug #24262 (project freeciv): Planned Release: => 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #24243] Fog not applied over coast sprite in hex

2016-01-20 Thread Marko Lindqvist
Update of bug #24243 (project freeciv): Status: Ready For Test => None ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #23814] Auto-detected licensing conflicts for Saxony and Sikkim flags

2016-01-20 Thread Marko Lindqvist
Update of bug #23814 (project freeciv): Planned Release: 2.5.2, 2.6.0, 3.0.0 => 2.5.3, 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #23759] I/O error about attempt to load challenge file

2016-01-20 Thread Marko Lindqvist
Update of bug #23759 (project freeciv): Planned Release: => 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #23438] City remains in disorder even after unit is back in borders by city capture

2016-01-20 Thread Marko Lindqvist
Update of bug #23438 (project freeciv): Planned Release: => 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #23436] City on fortress has unnatural borders

2016-01-20 Thread Marko Lindqvist
Update of bug #23436 (project freeciv): Category:None => general Planned Release: => 2.5.3, 2.6.0, 3.0.0 ___ Reply to this item at:

[Freeciv-Dev] [bug #22575] "Unit doing illegal activity in savegame!" for activities with tech requirement

2016-01-20 Thread Marko Lindqvist
Update of bug #22575 (project freeciv): Category:None => general Status:None => Duplicate Assigned to:None => cazfi Open/Closed:

[Freeciv-Dev] [patch #5340] Add terrain name->letter mapping to savefile format

2016-01-20 Thread Marko Lindqvist
Update of patch #5340 (project freeciv): Category:None => general Status:None => Duplicate Assigned to:None => cazfi Open/Closed:

[Freeciv-Dev] [bug #22234] Scenarios could be compatible with more than one ruleset

2016-01-20 Thread Marko Lindqvist
Update of bug #22234 (project freeciv): Planned Release: => 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #22186] Rising sea levels leave specials on ocean tiles

2016-01-20 Thread Marko Lindqvist
Update of bug #22186 (project freeciv): Planned Release: => 3.0.0 ___ Follow-up Comment #3: The way resource handling has changed server side has hopefully fixed this (at least once freeci

[Freeciv-Dev] [bug #21963] Korean font change UnDotum to NanumGothic

2016-01-20 Thread Marko Lindqvist
Update of bug #21963 (project freeciv): Category: client-sdl => client-sdl2 Planned Release: => 3.0.0 ___ Reply to this item at:

[Freeciv-Dev] [bug #21674] History reports not shown to players not connected turn change time

2016-01-20 Thread Marko Lindqvist
Update of bug #21674 (project freeciv): Category:None => general Status:None => Duplicate Assigned to:None => cazfi Open/Closed:

[Freeciv-Dev] [bug #24323] Server runs always with debug=3 when called from client

2016-01-20 Thread Marko Lindqvist
Update of bug #24323 (project freeciv): Category:None => general Status:None => Duplicate Assigned to:None => cazfi Open/Closed:

[Freeciv-Dev] [bug #21540] Client-spawned server always logs at verbose level (level 3) regardless of client log level

2016-01-20 Thread Marko Lindqvist
Follow-up Comment #2, bug #21540 (project freeciv): Reported also in bug #24323 ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/ _

[Freeciv-Dev] [bug #21505] Quitidle not cancelled when user is logging in

2016-01-20 Thread Marko Lindqvist
Update of bug #21505 (project freeciv): Planned Release: => 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #21428] Number of extras defined by the ruleset (= 8) are lower than the number in the savefile (= 10)

2016-01-20 Thread Marko Lindqvist
Update of bug #21428 (project freeciv): Planned Release: => 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #16668] Per-topology client tileset preference

2016-01-20 Thread Marko Lindqvist
Follow-up Comment #4, bug #16668 (project freeciv): For the implementation part, consider also how it affects bug #21263 ___ Reply to this item at: ___ Message s

[Freeciv-Dev] [bug #21263] get_tileset_list() (used in local settings dialog) has side effects

2016-01-20 Thread Marko Lindqvist
Follow-up Comment #1, bug #21263 (project freeciv): This same code probably needs to be touched while fixing bug #16668, to get tilesets that have certain topology. ___ Reply to this item at: ___

[Freeciv-Dev] [bug #21247] fill_sprite_array() has no array bounds checks

2016-01-20 Thread Marko Lindqvist
Update of bug #21247 (project freeciv): Planned Release: => 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #21296] Savegame loading doesn't honour REVEAL_MAP_DEAD

2016-01-20 Thread Marko Lindqvist
Update of bug #21296 (project freeciv): Planned Release: => 2.5.3, 2.6.0, 3.0.0 ___ Follow-up Comment #1: Even if we can't show correct map for dead players, the intention of disabled REVEAL_MAP_DEAD is

[Freeciv-Dev] [bug #21181] Specialists not working during famine

2016-01-20 Thread Marko Lindqvist
Update of bug #21181 (project freeciv): Summary: Famine bug => Specialists not working during famine ___ Reply to this item at: ___

[Freeciv-Dev] [bug #21083] verbose logging ("-d 3") + log_error() => server hang due to recursive logging

2016-01-20 Thread Marko Lindqvist
Update of bug #21083 (project freeciv): Planned Release: => 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #21037] Meeting not opened when /take player

2016-01-20 Thread Marko Lindqvist
Follow-up Comment #3, bug #21037 (project freeciv): This should be tested again. It's likely this has been fixed in S2_6 and later when information about open meetings was added to savegame and to correctly open after loading and reconnecting client to the server.

[Freeciv-Dev] [bug #20985] Savegame: error restoring 'generator' . (You cannot disable the map generator.)

2016-01-20 Thread Marko Lindqvist
Follow-up Comment #8, bug #20985 (project freeciv): You talk about regular savegame, not scenario, here, but maybe rework in bug #23912 fixed this regardless? ___ Reply to this item at: _

[Freeciv-Dev] [bug #20945] If Occupychance=100, units waste 2 movement points per attack

2016-01-20 Thread Marko Lindqvist
Update of bug #20945 (project freeciv): Category:rulesets => general Planned Release: => 2.6.0, 3.0.0 ___ Reply to this item at:

[Freeciv-Dev] [bug #20874] mapimg format not honoured / not giving error

2016-01-20 Thread Marko Lindqvist
Update of bug #20874 (project freeciv): Planned Release: => 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #20872] mapimg font dependency not documented

2016-01-20 Thread Marko Lindqvist
Follow-up Comment #5, bug #20872 (project freeciv): For sdl-clients we already ship some fonts to make sure they are available. Should we do the same here, ship te font that mapimg uses (not necessarily what it currently uses, we can change that)? _

[Freeciv-Dev] [bug #20828] i18n tags (e.g., "?unit:Workers") appear in interface

2016-01-20 Thread Marko Lindqvist
Update of bug #20828 (project freeciv): Planned Release: => 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #20805] Bless resource probability hack?

2016-01-20 Thread Marko Lindqvist
Update of bug #20805 (project freeciv): Planned Release: => 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [patch #6833] Max paratroopers_range is 255

2016-01-20 Thread Marko Lindqvist
Follow-up Comment #1, patch #6833 (project freeciv): Wouldn't it be better just to lift the limit by changing it to UINT16 in network protocol? ___ Reply to this item at:

[Freeciv-Dev] [bug #18453] City and trade route dialogs should have "Center" button

2016-01-20 Thread Sveinung Kvilhaugsvik
Follow-up Comment #2, bug #18453 (project freeciv): The 3.0 Gtk clients' action selection dialog got one in bug #23846 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #6833] Max paratroopers_range is 255

2016-01-20 Thread Sveinung Kvilhaugsvik
URL: Summary: Max paratroopers_range is 255 Project: Freeciv Submitted by: sveinung Submitted on: Wed 20 Jan 2016 11:47:45 PM UTC Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #18453] City and trade route dialogs should have "Center" button

2016-01-20 Thread Jacob Nevins
Follow-up Comment #1, bug #18453 (project freeciv): Patch #6576 may have dealt with this, or made it easier to do so? ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [task #7965] Windows packages for 2.5.2

2016-01-20 Thread Jacob Nevins
Follow-up Comment #2, task #7965 (project freeciv): This is the first release since the freeciv.org front page moved off wiki, which means you don't currently have access to publish the existence of the Windows packages. I've put vague instructions at wiki/Release

[Freeciv-Dev] [bug #19729] luasql (database.lua) threat model unclear, security measures get in the way

2016-01-20 Thread Marko Lindqvist
Follow-up Comment #5, bug #19729 (project freeciv): This is *not* currently listed in S2_6 d3f targets. Targeting to 3.0 instead? (Maybe we need to create Task for S3_0 d3f already so we can add dependencies while we remember them) ___ Repl

[Freeciv-Dev] [bug #20503] .spec suffix means both common client code gfxfile spec and gui-sdl's theme's spec

2016-01-20 Thread Marko Lindqvist
Update of bug #20503 (project freeciv): Depends on: => task #7814 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #20503] .spec suffix means both common client code gfxfile spec and gui-sdl's theme's spec

2016-01-20 Thread Marko Lindqvist
Follow-up Comment #3, bug #20503 (project freeciv): S2_6 d3f should be the last time we need to run 'capabilities' for sdl-client theme as sdl-client has been removed from TRUNK. ___ Reply to this item at: _

[Freeciv-Dev] [bug #20465] No tileset for Alien World ruleset

2016-01-20 Thread Marko Lindqvist
Update of bug #20465 (project freeciv): Status:None => Duplicate Assigned to:None => cazfi Open/Closed:Open => Closed __

[Freeciv-Dev] [bug #20433] veteran move bonus

2016-01-20 Thread Marko Lindqvist
Update of bug #20433 (project freeciv): Status:None => Duplicate Assigned to:None => cazfi Open/Closed:Open => Closed __

[Freeciv-Dev] [bug #16905] Goto and do XXX for caravans

2016-01-20 Thread Sveinung Kvilhaugsvik
Follow-up Comment #11, bug #16905 (project freeciv): > Does sveinung have a comment about this in relation to his orders system rework? The protocol support is here. The Freeciv 3.0 Qt-client has a "Go to and..." menu entry. It has the user select the action before clicking on the map. No checks

[Freeciv-Dev] [bug #20080] Nations wiki page missing some parts of doc/README.nations

2016-01-20 Thread Marko Lindqvist
Follow-up Comment #1, bug #20080 (project freeciv): Anyone volunteering to make these wiki edits? ___ Reply to this item at: ___ Message sent via/by Gna! http:

[Freeciv-Dev] [bug #19843] Units under deck see far

2016-01-20 Thread Marko Lindqvist
Update of bug #19843 (project freeciv): Category:None => general Planned Release: => 3.0.0 ___ Follow-up Comment #1: What would the civ/

[Freeciv-Dev] [bug #19561] No indication of connection loss

2016-01-20 Thread Marko Lindqvist
Update of bug #19561 (project freeciv): Planned Release: 2.6.0 => 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #19526] Guest fallback on database error doesn't work

2016-01-20 Thread Marko Lindqvist
Update of bug #19526 (project freeciv): Category:None => general Planned Release: => 2.6.0, 3.0.0 ___ Reply to this item at:

[Freeciv-Dev] [bug #19047] outdated comment in common/unit.c

2016-01-20 Thread Marko Lindqvist
Update of bug #19047 (project freeciv): Category:None => general Planned Release: => 2.6.0, 3.0.0 ___ Reply to this item at:

[Freeciv-Dev] [bug #19012] bump default/max event cache size

2016-01-20 Thread Marko Lindqvist
Update of bug #19012 (project freeciv): Category:None => general Status:None => Duplicate Assigned to:None => cazfi Open/Closed:

[Freeciv-Dev] [bug #18711] self rooted tech not working

2016-01-20 Thread Marko Lindqvist
Update of bug #18711 (project freeciv): Status:None => Need Info ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #18711] self rooted tech not working

2016-01-20 Thread Marko Lindqvist
Follow-up Comment #3, bug #18711 (project freeciv): Is there something to this ticket that is not covered by the referred other tickets? ___ Reply to this item at: ___

[Freeciv-Dev] [bug #18915] Small Wonders do not show in reports.

2016-01-20 Thread Marko Lindqvist
Follow-up Comment #3, bug #18915 (project freeciv): > This info should either be available to all or not transferred > from the server at all. Server is not supposed to send it. Wonders (or any buildings) that are not visible to outsiders, that is. At least gtk-clients should list visible buildin

[Freeciv-Dev] [bug #18453] City and trade route dialogs should have "Center" button

2016-01-20 Thread Marko Lindqvist
Update of bug #18453 (project freeciv): Planned Release: => 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #24328] A number of text buffers have insufficient size

2016-01-20 Thread Konstantin Vedeneev
Follow-up Comment #9, bug #24328 (project freeciv): Yes, I can. Sorry, didn't it earlier. (file #26403) ___ Additional Item Attachment: File name: CityReportBuffers.patchSize:0 KB ___

[Freeciv-Dev] [bug #18331] Available themes are not listed alphabetically

2016-01-20 Thread Marko Lindqvist
Update of bug #18331 (project freeciv): Planned Release: => 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #18044] An AI ally loads its units on players boats

2016-01-20 Thread Marko Lindqvist
Update of bug #18044 (project freeciv): Status:None => Duplicate Assigned to:None => cazfi Open/Closed:Open => Closed __

[Freeciv-Dev] [bug #17967] proposal: Vision increase if unit on mountainous terrain

2016-01-20 Thread Marko Lindqvist
Update of bug #17967 (project freeciv): Status:None => Duplicate Assigned to:None => cazfi Open/Closed:Open => Closed __

[Freeciv-Dev] [bug #24328] A number of text buffers have insufficient size

2016-01-20 Thread Marko Lindqvist
Update of bug #24328 (project freeciv): Status: Fixed => Ready For Test Open/Closed: Closed => Open ___ Follow-up Comment #8: Could you add your

[Freeciv-Dev] [bug #17861] ggz flags poison server build even with --without-ggz-server --without-ggz-client

2016-01-20 Thread Marko Lindqvist
Update of bug #17861 (project freeciv): Status:None => Invalid Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #17808] "Start Scenario Game" is unresponsive if scenario dir contains many savefiles

2016-01-20 Thread Marko Lindqvist
Follow-up Comment #3, bug #17808 (project freeciv): There has been some attempts to improve this since, though nothing that would help with older saves. - [scenario] section is now saved to the beginning of the savegame so it's found faster when scanning files - [scenario] section is now saved to

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