On 7/14/20 10:10 AM, y...@freebsd.org wrote:
On 2020-07-14 09:59, Don Wilde wrote:
Hi, Yuri -- I understand that you maintain the png++ "C++ wrapper for
libpng"?
There's a game engine I'm trying to work with on my 12-stable system,
called Drag[en]gine.
https://dragondreams.ch/
It's a comp
Hi, Yuri -- I understand that you maintain the png++ "C++ wrapper for
libpng"?
There's a game engine I'm trying to work with on my 12-stable system,
called Drag[en]gine.
https://dragondreams.ch/
It's a complicated port, and I'll end up tweaking some heavy-duty OpenGL
graphics to get it to d
On Fri, Jul 10, 2020 at 02:25:02PM -0500, Kyle Evans wrote:
> > So one recipe doesn't even seem to make the freebsd-boot partition, so is
> > it
> > optional for a pure UEFI boot? Should we always gpart-bootcode it if it
> > exists
> > and upgrade BOOTx64.efi when the EFI partition exists, or