on=340282
-
Port: games/linux-enemyterritory-omni-bot 0.831
Buildgroup: 8.4-QAT/amd64
Buildstatus: LEFTOVERS
Log:
https://qat.redports.org//~b...@freebsd.org/20140119133200-317-257904/linux-enemyterritory-omni-bot-0.831.log
Buildgroup:
>On Tue, Jan 10, 2012 at 5:01 PM, Michael Scheidell
> wrote:
>> lets start by opening a PR for each port, offering to take maintainership.
>>
>> (edit-pr.. I think the class is 'change-request')
>
>send-pr or the web form
>
>> once you are approved as maintainer, you would then ask a committer t
On Tue, Jan 10, 2012 at 5:01 PM, Michael Scheidell
wrote:
> lets start by opening a PR for each port, offering to take maintainership.
>
> (edit-pr.. I think the class is 'change-request')
send-pr or the web form
> once you are approved as maintainer, you would then ask a committer to set
> clas
On 10-01-2012 15:09, Barbara wrote:
> I noticed that there is a new version of jaymod (2.2.0).
> I have an updated port ready, but I would like to know if it's possible to
> copy the one currently in ports (2.1.7) as - let me say -
> linux-enemyterritory-
> jaymod-217.
>
On 1/10/12 9:09 AM, Barbara wrote:
I noticed that there is a new version of jaymod (2.2.0).
I have an updated port ready, but I would like to know if it's possible to
copy the one currently in ports (2.1.7) as - let me say - linux-enemyterritory-
jaymod-217.
The reason behind that reque
I noticed that there is a new version of jaymod (2.2.0).
I have an updated port ready, but I would like to know if it's possible to
copy the one currently in ports (2.1.7) as - let me say - linux-enemyterritory-
jaymod-217.
The reason behind that request is that 2.1.7 is compatible with
On Mon, Dec 29, 2008 at 1:34 PM, Ricardo Jesus
wrote:
> No need for a patch. It's simply a matter of sysctl.
>
> Take a look here:
> http://linux-bsd-sharing.blogspot.com/2008/12/tip-enable-sound-on-enemy-territory.html
>
Interesting, so it actually got fixed at around the same time. My
apologies
Michal Varga wrote:
On Tue, Dec 23, 2008 at 1:48 AM, Garrett Cooper wrote:
On 12/22/08, Gonzalo Martínez-Sanjuan Sánchez wrote:
Hi there!
I have a problem with the enemyterritory port using linux compat layer. The
game has no sound. The only problem I get its this messagge:
--- sound in
On Tue, Dec 23, 2008 at 1:48 AM, Garrett Cooper wrote:
> On 12/22/08, Gonzalo Martínez-Sanjuan Sánchez wrote:
>> Hi there!
>>
>> I have a problem with the enemyterritory port using linux compat layer. The
>> game has no sound. The only problem I get its this messagge:
>>
>> --- sound initiali
On 12/22/08, Gonzalo Martínez-Sanjuan Sánchez wrote:
> Hi there!
>
> I have a problem with the enemyterritory port using linux compat layer. The
> game has no sound. The only problem I get its this messagge:
>
> --- sound initialization ---
> /dev/dsp: Invalid argument
> Could not mmap /de
Hi there!
I have a problem with the enemyterritory port using linux compat layer. The
game has no sound. The only problem I get its this messagge:
--- sound initialization ---
/dev/dsp: Invalid argument
Could not mmap /dev/dsp
Have someone any other
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