Re: Problem with -pthread linking

2006-12-21 Thread Alejandro Pulver
On Thu, 21 Dec 2006 21:03:09 +0100 Michael Nottebrock <[EMAIL PROTECTED]> wrote: > On Thursday, 21. December 2006 19:56, Alejandro Pulver wrote: > > Hello. > > > > I was updating the games/r1q2 port which consists of a client > > executable (r1q2) that loads the render (ref_gl.so) at run-time with

Re: Problem with -pthread linking

2006-12-21 Thread Michael Nottebrock
On Thursday, 21. December 2006 19:56, Alejandro Pulver wrote: > Hello. > > I was updating the games/r1q2 port which consists of a client > executable (r1q2) that loads the render (ref_gl.so) at run-time with > dlopen(), when I noticed it wasn't able to load it. > > The reason is that the render nee

Problem with -pthread linking

2006-12-21 Thread Alejandro Pulver
Hello. I was updating the games/r1q2 port which consists of a client executable (r1q2) that loads the render (ref_gl.so) at run-time with dlopen(), when I noticed it wasn't able to load it. The reason is that the render needs SDL, which needs pthread but neither the render or SDL have a reference