Hi
I am trying to compare the performance of sending packets using netmap,
socket and packet mmap.
Right now I am working on top of pkt-gen and some other implementations for
socket and packet mmap. I'm interested on the relation between packet size
and packets I can send per second.
I was follo
On Fri, Sep 12, 2014 at 8:41 AM, Bruce Evans wrote:
> Only differences in the counters are used except in 1 place that is
> broken in other ways, so overflow is only a large problem starting at
> about 40 Gbps. At only 10 Gbps, 32-bit counters are enough with a
> refresh interval of 1 second bu
Hi,
On 2014-9-12, at 9:31, Luigi Rizzo wrote:
> there is something already available/in progress for some of the above,
> but here are my thoughts on the various subjects:
>
> - netmap is designed to work with large frames, by setting the buffer
> size to something suitable (using a sysctl).
.
On Fri, Sep 12, 2014 at 7:59 AM, Eggert, Lars wrote:
> Hi Luigi,
>
> I've started to play with netmap, like it a lot, and would like it to grow
> support for some additional features that I'd need. I wonder if you could
> comment on how likely support for any of the following is in netmap in the
On Thu, 11 Sep 2014, Ryan Stone wrote:
systat -ifstat currently truncates byte counters down to 32-bit
integers. The following fixes the issue, but I'm not very happy with
it. u_long is what the rest of our code uses for network counters,
but that ends up meaning that our counters are 32-bits