Hello,
I'd like to do some research on framebuffer GUIs (without Xorg) in
FreeBSD. My background is C/C++ programming, Win32 and a bit of xlib. I've
read the developer handbook but it didn't seem to have enough information
for me. Can you please point me to more information about framebuffer
dev
Go for C++ and keep your C APIs hidden.
Automatic resource acquisition, the standard template library and exception
handling work great and will allow you to write very clean code.
If you haven't done this yet, buy a copy of "The C++ Programming Language"
by Bjarne Stroustrup and "C++ Coding S
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