Dan Nelson wrote:
>
> In the last episode (Nov 07), Dag-Erling Smorgrav said:
> > Graham Wheeler <[EMAIL PROTECTED]> writes:
> > > I am trying to write a screen saver module that, when it kicks in,
> > > will switch to the first console, and then, if a key is pressed,
> > > will switch back to th
Dan Nelson wrote:
>
> In the last episode (Nov 07), Dag-Erling Smorgrav said:
> > Graham Wheeler <[EMAIL PROTECTED]> writes:
> > > I am trying to write a screen saver module that, when it kicks in,
> > > will switch to the first console, and then, if a key is pressed,
> > > will switch back to th
Dan Nelson wrote:
>
> You can make it look like you're switched to vty 0, by making your
> screen_saver() function simply copy the contents of vty 0 to screen
> memory on every update. Just make sure both vtys are the same size
> first...
Ok, I'll try that approach and see if I can get it to w
In the last episode (Nov 07), Dag-Erling Smorgrav said:
> Graham Wheeler <[EMAIL PROTECTED]> writes:
> > I am trying to write a screen saver module that, when it kicks in,
> > will switch to the first console, and then, if a key is pressed,
> > will switch back to the one that was previously activ
Graham Wheeler <[EMAIL PROTECTED]> writes:
> I am trying to write a screen saver module that, when it kicks in, will
> switch to the first console, and then, if a key is pressed, will switch
> back to the one that was previously active. The idea is that the first
> console has something useful ru
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