On Jun 27, 2013, at 20:48, Andrew Turner wrote:
> On Thu, 27 Jun 2013 13:06:07 +0200
> Dimitry Andric wrote:
>
>> On 2013-06-27 02:02, Kevin Day wrote:
>>> Are you supposed to be able to use gcc to build userland binaries
>>> if you built world with clang?
>>>
>>> I'm on -CURRENT as of a few da
On Thu, 27 Jun 2013 13:06:07 +0200
Dimitry Andric wrote:
> On 2013-06-27 02:02, Kevin Day wrote:
> > Are you supposed to be able to use gcc to build userland binaries
> > if you built world with clang?
> >
> > I'm on -CURRENT as of a few days ago (using armv6 but i'm not sure
> > if that matters)
On 2013-06-27 02:02, Kevin Day wrote:
Are you supposed to be able to use gcc to build userland binaries if you built
world with clang?
I'm on -CURRENT as of a few days ago (using armv6 but i'm not sure if that
matters).
Yes, the arch matters a lot. For arm, adding __clear_cache() to libgcc
Are you supposed to be able to use gcc to build userland binaries if you built
world with clang?
I'm on -CURRENT as of a few days ago (using armv6 but i'm not sure if that
matters). If I buildworld with clang, then attempt to compile some userland
binaries with gcc, I'll get missing symbols lik
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