On Sun, Sep 02, 2012 at 04:22:50PM -0700, Garrett Cooper wrote:
> >> > It should be `.if ${MK_GAMES} != "no"`. Other than that, LGTM!
> >
> > You're right, thanks. New diff attached.
>
> Cool|! Too bad we don't have a publicly advertised MK_DOC knob --
> otherwise doc would be an optional EXT
On Sun, Sep 2, 2012 at 3:52 PM, Glen Barber wrote:
> On Sun, Sep 02, 2012 at 03:12:01PM -0700, Garrett Cooper wrote:
>> On Sun, Sep 2, 2012 at 3:05 PM, Garrett Cooper wrote:
>> > On Sun, Sep 2, 2012 at 2:46 PM, Glen Barber wrote:
>> >> Hi,
>> >>
>> >> Attached patch fixes 'make distributeworld'
On Sun, Sep 02, 2012 at 03:12:01PM -0700, Garrett Cooper wrote:
> On Sun, Sep 2, 2012 at 3:05 PM, Garrett Cooper wrote:
> > On Sun, Sep 2, 2012 at 2:46 PM, Glen Barber wrote:
> >> Hi,
> >>
> >> Attached patch fixes 'make distributeworld' and our 'make release'
> >> scripts when WITHOUT_GAMES is s
On Sun, Sep 2, 2012 at 3:05 PM, Garrett Cooper wrote:
> On Sun, Sep 2, 2012 at 2:46 PM, Glen Barber wrote:
>> Hi,
>>
>> Attached patch fixes 'make distributeworld' and our 'make release'
>> scripts when WITHOUT_GAMES is set.
>>
>> Can someone please comment/test/commit?
>
> It should be `.if
On Sun, Sep 2, 2012 at 2:46 PM, Glen Barber wrote:
> Hi,
>
> Attached patch fixes 'make distributeworld' and our 'make release'
> scripts when WITHOUT_GAMES is set.
>
> Can someone please comment/test/commit?
It should be `.if ${MK_GAMES} != "no"`. Other than that, LGTM!
Thanks!
-Garrett
Hi,
Attached patch fixes 'make distributeworld' and our 'make release'
scripts when WITHOUT_GAMES is set.
Can someone please comment/test/commit?
Thanks,
Glen
Index: Makefile.inc1
===
--- Makefile.inc1 (revision 240060)
+++
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