I have a server built around the following model:
One "manager" thread selecting on multiple descriptors
(using kqueue() on FreeBSD, poll() on Solaris,
select() on some other Unix systems, and
WSAWaitForMultipleEvents() on Win32).
A small number (typically 2 x the number of CPUs) of
worker threa
What parameters should I choose for a large (say, 60 or 80Gb)
filesystem? I remember a while ago someone (phk?) conducted a survey,
but nothing seems to have come of it. In the meantime, the capacity of
an average hard drive has increased tenfold, and the defaults have
become even less reasonab
Doug Barton wrote:
>
> A G F Keahan wrote:
> >
> > This may be a silly question, but is there such a thing?Almost every
> > program that I know uses configuration files, often in different,
> > incompatible formats. I personally prefer Samba/Wine-style config
This may be a silly question, but is there such a thing?Almost every
program that I know uses configuration files, often in different,
incompatible formats. I personally prefer Samba/Wine-style config
files which are split into "sections" like this:
[SECTIONNAME1]
wibble1 = blah
wibble2 = 3
James,
You can download a fully functional 30-day evaluation version of VMWare
and see for yourself (make sure you tell them that your "distribution of
Linux" is FreeBSD). There are two ports in the FreeBSD ports collection
-- /usr/ports/emulators/vmware1 and vmware2, which make installation a
l
Daniel,
First of all, I think you will get a lot more replies if you re-post
your message to freebsd-multimedia (cc'd). Secondly, the author and
maintainer of the new pcm driver in 4-stable and -current is Cameron
Grant ([EMAIL PROTECTED]), and you should talk to him before starting
anything ser
Evans wrote:
> > On Mon, Apr 24, 2000 at 05:17:10AM +0300, A G F Keahan wrote:
> > > I am currently porting a multithreaded TCP server from NT (yech!) to
> > > UNIX using pthreads. The server has a fairly straightforward design --
> > > it opens a thread for each c
I am currently porting a multithreaded TCP server from NT (yech!) to
UNIX using pthreads. The server has a fairly straightforward design --
it opens a thread for each connection, and each thread spends most of
its life blocked in a call to read() from a socket. As soon as it
receives enough of
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