On Tue, Dec 19, 2000 at 01:32:47AM -0800, Mike Smith wrote:
> > Why is there the same VGA code in dev/fb/vga.c and libvgl? I think
> > especially of the set_palette routines.
>
> The framebuffer code is a newer addition. Libvgl was done quite a while
> ago as more or less a proof-of-concept.
>
> Why is there the same VGA code in dev/fb/vga.c and libvgl? I think
> especially of the set_palette routines.
The framebuffer code is a newer addition. Libvgl was done quite a while
ago as more or less a proof-of-concept.
> As a more general rule, what's the philosophy for the future of
> lib
Dear hackers,
Why is there the same VGA code in dev/fb/vga.c and libvgl? I think
especially of the set_palette routines.
As a more general rule, what's the philosophy for the future of
libvgl and framebuffer? Should VGL drawing routines be moved to
dev/fb/vga.c?
Also, there are some drawing rou