Am 18.02.2016 um 21:38 schrieb Jonas Maebe:
all global variables are always zeroed.
but it is better to not rely on it because
Local variables are never zeroed
and it is not uncommon that a part from main gets moved to a procedure,
and all of a sudden you must add commands to initialize th
Sad news.
As we have many UI codes in D7 that cannot be easily ported to Lazarus, the
migration to Seattle 10 was in roadmap. Now I doubt to investing into this
migration.
-
--
Regards,
Serguei
--
View this message in context:
http://free-pascal-general.1045716.n5.nabble.com/Delphi-compiler
In our previous episode, Serguei TARASSOV said:
> Sad news.
> As we have many UI codes in D7 that cannot be easily ported to Lazarus, the
> migration to Seattle 10 was in roadmap. Now I doubt to investing into this
> migration.
Were you planning to buy with subscription? The number of post relases
2016-02-22 12:45 GMT+01:00 Marco van de Voort :
> announced quite a while ago? Last summer or fall?
> I already knew this, and the m
>
No way. This is breaking news. Maybe it was someone else. AFAIK from now,
there isn't any of well-known/experienced people on the compiler team.
--
Best regards
Marco van de Voort wrote
> Were you planning to buy with subscription? The number of post relases
> fixes
> is usually not that high, so for Seattle the calculation regardless of
> people leaving.
Yes, the subscription is "by default".
Will see the situation...
-
--
Regards,
Serguei
--
Vie
On Mon, 22 Feb 2016 05:55:26 -0700 (MST), Serguei TARASSOV
wrote:
>Marco van de Voort wrote
>> Were you planning to buy with subscription? The number of post relases
>> fixes
>> is usually not that high, so for Seattle the calculation regardless of
>> people leaving.
>
>Yes, the subscription is "
In our previous episode, Serguei TARASSOV said:
> > fixes
> > is usually not that high, so for Seattle the calculation regardless of
> > people leaving.
>
> Yes, the subscription is "by default".
That recently changed? I bought Seattle without in november or so.
__
On Mon, 22 Feb 2016 17:03:29 +0100 (CET),
mar...@stack.nl (Marco van de Voort) wrote:
>In our previous episode, Serguei TARASSOV said:
>> > fixes
>> > is usually not that high, so for Seattle the calculation regardless of
>> > people leaving.
>>
>> Yes, the subscription is "by default".
>
>That r
Hello,
UniDAC doesn't compile with Lazarus 1.6/FPC 3.0.
The case may be reproduced on following example.
program Project1;
{$MODE DELPHI}
uses
SysUtils, Classes, DB;
var
F: TField;
FieldDef: TFieldDef;
begin
with F do
FieldDef := FieldDefs.AddFieldDef;
// ^^error here
end.
The problem Delphi ran into a while back comes down to one key factor: PRICE
What is the current cost of their professional version now? Something
greater than 1000 buck I believe, and it's been that way for quite some
time.
In this age, when anyone with a ".edu" email address (DreamSpark) or
web
On Mon, 22 Feb 2016, Serguei TARASSOV wrote:
Hello,
UniDAC doesn't compile with Lazarus 1.6/FPC 3.0.
The case may be reproduced on following example.
To my knowledge, this has never worked.
Michael.
program Project1;
{$MODE DELPHI}
uses
SysUtils, Classes, DB;
var
F: TField;
FieldDe
On Mon, 22 Feb 2016 12:11:54 -0500, Anthony Walter
wrote:
>The problem Delphi ran into a while back comes down to one key factor: PRICE
>
..
>
>This is especially true when it's so platform limited. The IDE only works
>on Windows, it has no real Linux support (sorry Kylix), the OSX VCL tooling
>i
Michael Van Canneyt wrote
> On Mon, 22 Feb 2016, Serguei TARASSOV wrote:
>
>> Hello,
>>
>> UniDAC doesn't compile with Lazarus 1.6/FPC 3.0.
>> The case may be reproduced on following example.
>
> To my knowledge, this has never worked.
>
> Michael.
History log is below :)
UniDAC 6.1 compiles O
On Mon, 22 Feb 2016, Serguei TARASSOV wrote:
Michael Van Canneyt wrote
On Mon, 22 Feb 2016, Serguei TARASSOV wrote:
Hello,
UniDAC doesn't compile with Lazarus 1.6/FPC 3.0.
The case may be reproduced on following example.
To my knowledge, this has never worked.
Michael.
History log is
> I see you made a builder tool I’ll have to check out. From the Android
tutorials I’ve seen building Android packages seems be pretty forward. You can
run/install apps from the terminal also I think based on your documents.
That’d be nice to not be in Android Studio if I don’t have to be.
Yes,
I’ve downloaded FPC 3.0.0 and updated the sources from SVN then downloaded the
Android NDK (Mac OS X 64-bit was the only option for Mac). The script seems to
work but I’m getting this error after compiling for some time.
Any ideas what’s going on?
==
cd /Developer/ObjectivePascal/fpc
INSTA
> On Feb 23, 2016, at 8:30 AM, Michalis Kamburelis
> wrote:
>
> It looks like the majority of the startup code is in castlewindow_android but
> I was expected to see an OpenGL context (surface view I think in Android).
> How do you render OpenGL then?
>
>
> castlewindow_android.inc does
>
>
>
> This will probably make more sense when I learn about the asset manager
more. I think I read there is a format like asset:// for file URL’s.
Remember that the "asset:/..." URL is just implemented in Castle Game Engine
(see http://castle-engine.sourceforge.net/tutorial_network.php ).
Error: (3059) No member is provided to access property
is because TField.FieldDef is defined like: Property FieldDef :
TFieldDef Read FFieldDef;
so there is no write method from begining (2 years ago rev. 26776).
Error: (5000) Identifier not found "FieldDefs"
FieldDefs is property of TDataSet
> /Developer/Android/android-ndk-r10e/toolchains/arm-linux-
androideabi-4.9/prebuilt/darwin-x86_64/bin/arm-linux-androideabi-ld.bfd:
cannot find -lc
pp.pas(219,36) Error: Error while linking
>
>
Have you defined the -Fl option correctly?
For example, I put something like this in m
Hmm maybe sad for Delphi users, I myself have not used Delphi since 2012,
hopefully Delphi users see the light and start using Lazarus and FPC.
It's not surprising that people are leaving embarcadero, it sucks being on
the end of a dirty acquisition stick
__
Isn’t that step after the compiler has been built? I was following the guide at
http://wiki.freepascal.org/Android and they said to just add to the $PATH
variable and then create the config file later so I didn’t even get to that
step since the compiling failed.
> On Feb 23, 2016, at 1:53 PM, M
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