Hello,
I would like to interface my SoundBlaster's SPDIF input and output in
FreePascal under DOS only, but I don't find any Pascal sources to help me.
For the moment, I have found one source for analog input and output but
nothing for digital input or output. Have you an idea ? (maybe a technical
> I would like to interface my SoundBlaster's SPDIF input and output in
> FreePascal under DOS only, but I don't find any Pascal sources to help me.
Are there non Pascal sources that can? Most modern soundcard's APIs are not
open, and only can be accessed via the vendors drivers.
___
Hello again,
I have found many pascal sources to interface the Sound Blaster compatible
drivers, but only for the analog output/input. Nothing for the SPDIF or
optical input/output. With sound card like SB Live! or SB Audigy, the DOS
driver to interface DOS program exist... like the SPDIF input/ou
On 28 jan 2005, at 15:13, Christophe Fantoni wrote:
Under Windows, this
problem doesn't exist. Normal, the analog and digital input/out is
managed
by the Windows driver, and maybe by DirectX. But under DOS, the
problem is
not the same.
Indeed, therefore the question: do you know of any source cod
Am Fr, den 28.01.2005 schrieb Christophe Fantoni um 15:13:
> Hello again,
>
> I have found many pascal sources to interface the Sound Blaster compatible
> drivers, but only for the analog output/input. Nothing for the SPDIF or
> optical input/output. With sound card like SB Live! or SB Audigy, the
Hello Mark,
In fact, my project is an hardware decoder, based on PC architecture for the
moment (with motherboard and power fanless). I have created my own audio
format with lossless compression (3:1) and I would like to build an hardware
decoder to connect him between my DVD player and my amplifi
Am Fr, den 28.01.2005 schrieb Christophe Fantoni um 17:28:
> Hello Mark,
>
> In fact, my project is an hardware decoder, based on PC architecture for the
> moment (with motherboard and power fanless). I have created my own audio
> format with lossless compression (3:1) and I would like to build an
I'm trying out FPC on OS X using XCode and am having trouble debugging.
I installed FPC a few months ago and I _think_ I have 1.9.5, and I used
the very cool Xcode Integration Kit at the time. I'm using XCode 1.5 on
10.3.7.
I also have installed GNAT, the Ada 95 compiler.
I think GNAT replaces