Hello,
The FPC team is pleased to announce that version 1.9.4 has been
uploaded on the web. Version 1.9.4 is a pre-release of the upcoming
version 2.0. However, the FPC team believes that the quality is
sufficient for production work: version 1.9.4 scores significantly
better in the testsuite than
Hi,
May I assume MultiThreading issues are gone.
And PIC (Position Independant Code) generation is working too ? It was the
biggest hurdle to generate dynamic libraries on Linux (*.so file), if I
remember correctly.
Best Regards,
^IoDream^
Michael Van Canneyt wrote:
> Hello,
>
> The FPC team i
On Wed, 2 Jun 2004, IoDream wrote:
> Hi,
>
> May I assume MultiThreading issues are gone.
Multithreading is implemented.
>
> And PIC (Position Independant Code) generation is working too ?
No. See the roadmap: scheduled for 1.9.6
> It was the
> biggest hurdle to generate dynamic libraries on
On Wed, Jun 02, 2004 at 03:40:38PM +0200, Michael Van Canneyt wrote:
> > And PIC (Position Independant Code) generation is working too ?
>
> No. See the roadmap: scheduled for 1.9.6
Excuse me ignorance. I don't beleive I know what PIC is... What is PIC ?
cheers
James
--
-ShortCircuit Services
Does FPC support the graph unit on OSX? How do I get programs to
compile?
Thanks!
Jeff
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On 2 jun 2004, at 22:57, Jeff Weeks wrote:
Does FPC support the graph unit on OSX?
No, not yet. A graph unit for Mac OS X will probably be built on top of
SDL.
Jonas
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The other platform I can use is Red Hat Linux 7.1
The following happened while compiling the maze example application.
Do I need to compile this from a graphical terminal? I was using SSH.
Or am I missing something?
Thanks!
Jeff
[EMAIL PROTECTED] pascal]# fpc maze.pp
Free Pascal Compiler vers
On 2 jun 2004, at 23:22, Jeff Weeks wrote:
The other platform I can use is Red Hat Linux 7.1
The following happened while compiling the maze example application.
Do I need to compile this from a graphical terminal? I was using SSH.
Or am I missing something?
http://www.freepascal.org/faq.html#
Hello!
> The following happened while compiling the maze example application.
> Do I need to compile this from a graphical terminal? I was using SSH.
This is no problem at all. But you must run it on a local machine in a
terminal (not from X)
> Or am I missing something?
Yes, you need libsvg
Thank you guys! You're very helpful!
I downloaded the rpm and typed:
#rpm -i svgalib-1.4.1-2.src.rpm
I don't think this is how this type of RPM gets installed it's a
"source" RPM I take it?
It didn't give any errors but didn't fix my compile problem, either.
Sorry for asking a Linux question
> I downloaded the rpm and typed:
>
> #rpm -i svgalib-1.4.1-2.src.rpm
>
> I don't think this is how this type of RPM gets installed it's a
> "source" RPM I take it?
No. source rpm usually have srpm as extension.
> It didn't give any errors but didn't fix my compile problem, either.
Then
On Wed, 2 Jun 2004, Jeff Weeks wrote:
> Thank you guys! You're very helpful!
>
> I downloaded the rpm and typed:
>
> #rpm -i svgalib-1.4.1-2.src.rpm
>
> I don't think this is how this type of RPM gets installed it's a
> "source" RPM I take it?
>
> It didn't give any errors but didn't f
Hello,
I have tried to compile an example from 'Free Pascal supplied units:
Ref. Guide', Chapter 18 - The Sockets Unit, Program Client, but failed
to compile. This example uses Linux unit, but both a command line
compiler and IDE do not compile that unit. I have tried to Build from
IDE, ppc386 -B,
Thanks, everyone. I had to download the source... couldn't get the
RPMs to work. But after compiling I followed your link instructions
and voila...
Thanks, again. Success feels good. 8^)
Jeff
On Jun 2, 2004, at 12:54 PM, [EMAIL PROTECTED] wrote:
On Wed, 2 Jun 2004, Jeff Weeks wrote:
Thank
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