Ok, I'm slowly making progress. The Targets.AddUnit() method needs the
unit file name (with extension).
But there is another problem. fpmake is sl.
bernd@t40:~/proj/git_torchat_laz/src/core\ $ time fppkg build
Start building package torchat-core for target i386-linux.
Compiling
On 14.06.2012 17:38, Bernd wrote:
I have some questions about fpmake. I cannot find any real examples or
helpful explanations about it, so I'm currently experimenting with the
incomplete information from the wiki.
Currently the best examples seem to be the various fpmake.pp files in
$fpcdir/pa