On 12 Apr 2010, at 10:49, Roberto Padovani wrote:
I didn't intend to be a moralist, I was just pointing it out. With
this very same purpouse, I'll point out another one.
Even though I own a Mac, so I was only moved by curiosity, I also
thought that such a restriction might not be valid in my co
2010/4/11 Graeme Geldenhuys :
> On 11 April 2010 21:47, Roberto Padovani wrote:
>>
>> for the virtualization, the problem is the absence of the drivers for
>> most of the pc hardware unless you happen to have a pc with the
>> very few types of devices used in macs.
>
> Well, virtualization sof
On 11 April 2010 21:47, Roberto Padovani wrote:
>
> for the virtualization, the problem is the absence of the drivers for
> most of the pc hardware unless you happen to have a pc with the
> very few types of devices used in macs.
Well, virtualization software like VirtualBox "fakes" it's own
2010/4/11 Graeme Geldenhuys :
> On 10 April 2010 19:20, Schindler Karl-Michael
> wrote:
>>
>> I tried a bit more using colorlistbox. But what would be as simple as
>> possible X11 examples? working with gdb is quite tedious.
>>
>
> >From fpGUI point of view, simply creating a single main window w
On 10 April 2010 19:20, Schindler Karl-Michael
wrote:
>
> I tried a bit more using colorlistbox. But what would be as simple as
> possible X11 examples? working with gdb is quite tedious.
>
>From fpGUI point of view, simply creating a single main window with
nothing in it. A lot still happens in
Hi
I tried a bit more using colorlistbox. But what would be as simple as possible
X11 examples? working with gdb is quite tedious.
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On 20 March 2010 11:08, Jorge Aldo G. de F. Junior wrote:
>
> now i am going to join the fpgui mailgroup.
The opensoft.homeip.net server is down until Tuesday morning 08:00
(GMT+2). We have builders working at our office over the weekend so
for safety, had to shutdown all power.
Sorry for the i
thank you all, im working on understanding directfb first, so i have
nothing to show about fbGUI (i was looking at fpg gdi and fpg x11 and
it looked quite alien to me... i think i will need more help).
now i am going to join the fpgui mailgroup.
thank you all.
David Emerson het geskryf:
>
> Discussions took place in the fpgui.support group in 2008 (June and
> December) and you can probably still access those messages from the
> news server.
Correct. Messages in the newsgroup never expire so everything is
accessible. I am also working on a Forum gatew
Schindler Karl-Michael het geskryf:
>
> has there been already been work on a carbon backend of fpGUI?
Felipe started a Carbon backend for the old v0.4 fpgGUI (years ago), but
there was hardy any real code, just basic class declarations. Then Apple
reported that Carbon will not be 64-bit. Carbon
On Tue 16 Mar 2010, Schindler Karl-Michael wrote:
> Hi
>
> has there been already been work on a carbon backend of fpGUI?
>
> Michael
The best place to ask about this is on the fpgui newsgroups, which are
hosted by opensoft.homeip.net
Discussions took place in the fpgui.support group in 2008 (
Hi
has there been already been work on a carbon backend of fpGUI?
Michael
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On 16.03.2010 00:31, Jorge Aldo G. de F. Junior wrote:
> "I'm maintaining FPC-bindings for DFB. Right now, they work with the 1.4
> line of DFB binaries only. If anyone has a need for 1.2 bindings (which
> is the version that ships with most GNU/Linux distributions these days),
> I'd actually provi
Jorge Aldo G. de F. Junior het geskryf:
>
> And Graeme, where should i look for (Units/Classes) to port fpGUI to directfb
> ?
It's relatively simple.
* You'll create a new folder for the new backend code.
eg: src/corelib/directfb/
* You'll create a new fpg_interface.pas unit. See gdi or x11
"I'm maintaining FPC-bindings for DFB. Right now, they work with the 1.4
line of DFB binaries only. If anyone has a need for 1.2 bindings (which
is the version that ships with most GNU/Linux distributions these days),
I'd actually provide such bindings. So, if anyone is seriously
interested, please
Am 15.03.2010 16:38, schrieb Adrian Veith:
> If it makes sense or not - I get the same error in delphi mode.
>
my error - forget it
Adrian
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Am 15.03.2010 16:23, schrieb Jonas Maebe:
>
> On 15 Mar 2010, at 16:17, Adrian Veith wrote:
>
>> when compiling uidesigner with actual fpc from svn it fails with
>> duplicate identifier "unitname" in vfdfile.pas. It seems to be a name
>> clash with the new class procedure unitname in TObject.
>
> h
On 15 Mar 2010, at 16:17, Adrian Veith wrote:
when compiling uidesigner with actual fpc from svn it fails with
duplicate identifier "unitname" in vfdfile.pas. It seems to be a name
clash with the new class procedure unitname in TObject.
http://wiki.freepascal.org/User_Changes_Trunk#TObject_cl
Adrian Veith het geskryf:
>
> when compiling uidesigner with actual fpc from svn it fails with
> duplicate identifier "unitname" in vfdfile.pas. It seems to be a name
> clash with the new class procedure unitname in TObject. I don't know why
As rule of thumb, I never test with unstable FPC (trun
Am 09.03.2010 14:16, schrieb Graeme Geldenhuys:
> fpGUI v0.7-rc1 is available
>
when compiling uidesigner with actual fpc from svn it fails with
duplicate identifier "unitname" in vfdfile.pas. It seems to be a name
clash with the new class procedure unitname in TObject. I don't know why
fpc rai
Roland Schaefer het geskryf:
>
> level, I'd say using DFB is sort of on a par with using Xlib, only
> easier to handle. Besides the init procedures it acatually feels more
This is what I understood about directfb too [the little that I read about
directfb].
> I'm maintaining FPC-bindings for DF
On 14.03.2010 19:01, Graeme Geldenhuys wrote:
>> You may want to look at directfb instead of working with the
>> framebuffer directly.
>
> That is actually what I was going to look at first. As far as I
> understand DirectFB is bit higher level than /dev/fb directly, so
> should make implementatio
On 14 March 2010 13:33, Henry Vermaak wrote:
>>
>> if you manage to make fpGUI usable for framebuffer devices you will
>> win a nice niche (Small console applications or even hand held like
>> devices where X server is overkill)
>
> This would be very nice, indeed.
Well, that is the plan for fpGU
On 14 March 2010 10:04, Jorge Aldo G. de F. Junior wrote:
>
> if you manage to make fpGUI usable for framebuffer devices you will
> win a nice niche (Small console applications or even hand held like
> devices where X server is overkill)
This would be very nice, indeed.
> i want to enhace my cur
found some code to work with framebuffer on linux (/dev/fb)
but im stuck at changing video modes and etc... its not as easy as i
thought (you cant just say "i want 800x600")
and pixel manipulating is similar to the old DOS/Vesa1.2 ways...
im checking your code for the low level core routines, if
> Last time I checked, only about 5 basic components could be dropped on a
form and displayed
That's what I mean by "still work" actually :p
> If you want I can add a web page describing in detail how to setup the IDE
> integration with Lazarus IDE and MSEide.
Please do, that would help fpgui n
leledumbo het geskryf:
>
> I know, but as long as there's no BIG API changes in fpgui, the current
> lcl-fpgui implementation should still work, right?
The lcl-fpgui has never worked. The current lcl-fpgui implementation is far
from complete. Last time I checked, only about 5 basic components cou
> Sorry to disappoint you, but the fpGUI v0.7-rc1 release has nothing to
> do with the Lazarus lcl-fpgui widgetset. They are totally separate
> projects. And as recently stated in the Lazarus mailing list, I will
> not be working on the lcl-fpgui implementation at all.
I know, but as long as ther
On 10 March 2010 14:01, leledumbo wrote:
>
> Nice work, Graeme. I've been waiting sooo... long for 0.7 to come. I'll try
> rebuilding Lazarus with this version, hope it doesn't break anything :)
Sorry to disappoint you, but the fpGUI v0.7-rc1 release has nothing to
do with the Lazarus lcl-fpgui w
Nice work, Graeme. I've been waiting sooo... long for 0.7 to come. I'll try
rebuilding Lazarus with this version, hope it doesn't break anything :)
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Jorge Aldo G. de F. Junior het geskryf:
> whats the status of its integration with directfb ?
Two new backends are planned (AggPas and DirectFb), but none are started
yet. There is currently no timeframe set yet.
Regards,
- Graeme -
--
fpGUI Toolkit - a cross-platform GUI toolkit using Free
see this : http://www.calmira.net/
thats my goal (coincidentally, calmira was made using delphi...)
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whats the status of its integration with directfb ?
im working on a INIT replacement for linux (based on xml files) and i
was thinking about a DirectFB/fpGUI user shell (Something quite simple
and light, for use on routers and other kind of network stuff where X
is overkill)
2010/3/9 Joseph Monta
Graeme,
Amazing update, can't wait to get time to have my hands on this!
On Tue, Mar 9, 2010 at 5:16 AM, Graeme Geldenhuys
wrote:
>
> fpGUI v0.7-rc1 is available
> ---
>
> An archived source download can be found at the following URL, or
> the source code could be pulled
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