On Thu, Jan 13, 2011 at 4:38 PM, Jeppe Johansen wrote:
> I think you can put the units there if you want. I can't figure that site
> out
It's a source forge project. I added the files here:
http://lazarus-ccr.svn.sourceforge.net/viewvc/lazarus-ccr/bindings/android-ndk/
If you would like to main
Den 13-01-2011 15:58, Felipe Monteiro de Carvalho skrev:
Hello,
On Tue, Dec 28, 2010 at 4:17 AM, Jeppe Johansen wrote:
They are C APIs indeed. I just took a stab at it, and after a long day of
pointer errors in converted C code and really, really badly descriptions of
error messages, I managed
Hello,
On Tue, Dec 28, 2010 at 4:17 AM, Jeppe Johansen wrote:
> They are C APIs indeed. I just took a stab at it, and after a long day of
> pointer errors in converted C code and really, really badly descriptions of
> error messages, I managed to port the example from here
> http://developer.andr
On Tue, Dec 28, 2010 at 7:03 AM, Florian Klämpfl wrote:
> What FPC did you use? Just a plain arm compiler with an eabi rtl?
Software floating point should be activated too, because most phones
have no FPU.
> I thought 2.3 support now native apps using the android user interface?
It is getting c
Den 28-12-2010 10:03, Florian Klämpfl skrev:
Am 28.12.2010 04:17, schrieb Jeppe Johansen:
They are C APIs indeed. I just took a stab at it, and after a long day
of pointer errors in converted C code and really, really badly
descriptions of error messages, I managed to port the example from here
Am 28.12.2010 04:17, schrieb Jeppe Johansen:
>>
> They are C APIs indeed. I just took a stab at it, and after a long day
> of pointer errors in converted C code and really, really badly
> descriptions of error messages, I managed to port the example from here
> http://developer.android.com/referen
Den 18-12-2010 11:13, Felipe Monteiro de Carvalho skrev:
ahahah, I was writing an answer in my phone, but then gave up.
Probably hit the send button by accident.
Anyway, yes, I had also seen that one and it is a step in the right direction =)
I haven't yet fully understood how this new APIs wor
On Sat, Dec 18, 2010 at 1:13 PM, Felipe Monteiro de Carvalho <
felipemonteiro.carva...@gmail.com> wrote:
> ... Of course I
> ignored this and managed to run native programs, but that's another
> story.
>
>
Felipe, great to hear, and probably since Android is OSS, your method
modified or not will w
ahahah, I was writing an answer in my phone, but then gave up.
Probably hit the send button by accident.
Anyway, yes, I had also seen that one and it is a step in the right direction =)
I haven't yet fully understood how this new APIs work, hopefully they
are C APIs, if they are C++ APIs then it
On 12/17/2010 4:25 PM, Andrew Haines wrote:
On 12/17/10 15:46, Felipe Monteiro de Carvalho wrote:
I a
??
___
fpc-pascal maillist - fpc-pascal@lists.freepascal.org
http://lists.freepascal.org/mailman/listinfo/fpc-pascal
Looks like someone may hav
On 12/17/10 15:46, Felipe Monteiro de Carvalho wrote:
> I a
>
??
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fpc-pascal maillist - fpc-pascal@lists.freepascal.org
http://lists.freepascal.org/mailman/listinfo/fpc-pascal
I a
On Dec 17, 2010 8:47 PM, "Andrew Haines" wrote:
On 12/16/10 12:23, Felipe Monteiro de Carvalho wrote:
> Hello,
>
> It might be interesting to know ...
The Android 2.3 ndk now has support for a NativeActivity and there is a
sample of OpenGL ES native program.
General notes:
* Adds
On 12/16/10 12:23, Felipe Monteiro de Carvalho wrote:
> Hello,
>
> It might be interesting to know that I managed to build a bridge which
> exports the Java API and the Android API to Free Pascal. Check this
> hello world code and screenshot:
>
> http://wiki.lazarus.freepascal.org/Android_Interfa
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