OK, now I've compiled fpGfx but the examples do not compile -
helloworld's compilation exits with 'TSize... illegal qualifier etc.'
Fixed! Also added the missing Lazarus *.lpi files.
Get a svn update...
Regards,
- Graeme -
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On Fri, 18 Aug 2006 22:24:33 +0200
"Graeme Geldenhuys" <[EMAIL PROTECTED]> wrote:
> On 8/18/06, Darius Blaszijk <[EMAIL PROTECTED]> wrote:
> > Just a note, but the "auto-sizing" of components as depicted in the
> > fig2. example is perfectly possible with Anchoring already. There's
> > no need for
On 8/19/06, Graeme Geldenhuys <[EMAIL PROTECTED]> wrote:
On 8/19/06, Krishna <[EMAIL PROTECTED]> wrote:
> I have problems building the thing. Executing make in the topdir of
> fpGFX is exiting with an error like 'Can't find unit GFXImpl...' .
> fpGUI also fails to build with an error like 'Can't
On 8/19/06, Krishna <[EMAIL PROTECTED]> wrote:
I have problems building the thing. Executing make in the topdir of
fpGFX is exiting with an error like 'Can't find unit GFXImpl...' .
fpGUI also fails to build with an error like 'Can't find unit DOM...'
The Makefiles are still work-in-progress.
On 8/18/06, Graeme Geldenhuys <[EMAIL PROTECTED]> wrote:
The fpGUI development team [ Me, myself and I ] is looking for
developers willing to join this project. I have made the source
available on my sever using SubVersion. The documentation will be
online over the weekend. fpGUI is not yet r
On 8/18/06, Darius Blaszijk <[EMAIL PROTECTED]> wrote:
Just a note, but the "auto-sizing" of components as depicted in the fig2.
example is perfectly possible with Anchoring already. There's no need for a
layout manager for that functionality.
Darius
Lazarus has much better anchoring support t
It looks like a very nice job. I like the auto-size for translation. I
Yeah the layout managers are great!! I always liked the idea looking
at Glade and Qt.
Just a note, but the "auto-sizing" of components as depicted in the fig2.
example is perfectly possible with Anchoring already. There'
It looks like a very nice job. I like the auto-size for translation. I
Yeah the layout managers are great!! I always liked the idea looking
at Glade and Qt.
wish you success in this project. :) It might become the default
widgetset of lazarus one day :)
That would be nice - consistent dialo
On 8/18/06, memsom <[EMAIL PROTECTED]> wrote:
GDI has a wider audiance. GDI+ is not an "out of the box" option for most
legacy (i.e. prior to XP) systems.
Using GDI, it has the possibility to run under ReactOS and WINE too.
That's correct. The Win32 demo apps run fine under WINE. It should
a
It looks like a very nice job. I like the auto-size for translation. I
wish you success in this project. :) It might become the default
widgetset of lazarus one day :)
Best regards.
--
Alexandre Leclerc
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>> Why not using GDI+ instead of GDI?
>
> It used FPC's windows.pp unit and whatever API's are defined in it.
GDI has a wider audiance. GDI+ is not an "out of the box" option for most
legacy (i.e. prior to XP) systems.
Using GDI, it has the possibility to run under ReactOS and WINE too.
Why not using GDI+ instead of GDI?
It used FPC's windows.pp unit and whatever API's are defined in it.
Regards,
- Graeme -
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Graeme Geldenhuys wrote:
Hi,
As I mentioned before, I starting working on a Free Pascal widget set
not relying on any large GUI libraries like Qt, GTK, etc... It uses
Xlib (Linux) and GDI (Windows) directly.
Why not using GDI+ instead of GDI?
jk
_
On Fri, 18 Aug 2006, Graeme Geldenhuys wrote:
Hi,
As I mentioned before, I starting working on a Free Pascal widget set
not relying on any large GUI libraries like Qt, GTK, etc... It uses
Xlib (Linux) and GDI (Windows) directly. My second rewrite is based
on the dormant fpGUI and fpGFX proje
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