On Sat, 23 Feb 2013 15:20:12 +0100
Sven Barth wrote:
Just a little addition:
> In unit GLext you have functions like Load_GL_version_1_3 which will
> load all core functions provided in OpenGL 1.3
and lower. So Load_GL_version_2_0 will call Load_GL_version_1_5 which will call
Load_GL_Version_
On 23.02.2013 14:45, Juha Manninen wrote:
On Sun, Feb 17, 2013 at 11:12 PM, Marco van de Voort wrote:
Q: how am I supposed to initialize OpenGL when using units provided by FPC?
The unit does it at startup. That has as disadvantage that the filename
can't be changed (or at least that first tr
On Sun, Feb 17, 2013 at 11:12 PM, Marco van de Voort wrote:
>> Q: how am I supposed to initialize OpenGL when using units provided by FPC?
>
> The unit does it at startup. That has as disadvantage that the filename
> can't be changed (or at least that first try can't be avoided).
>
> After that, y
In our previous episode, Juha Manninen said:
> There is an OpenGL unit named dglOpenGL, maintained by
> www.delphigl.com, and used by many projects.
>
> I want to use the units provided by FPC instead, namely GL, GLu and GLext.
> Mostly everything can be found from those units, except for one func