On 03/21/2016 10:41 PM, donald.ped...@optusnet.com.au wrote:
Hi Paul,
I would suggest checking this out:
http://castle-engine.sourceforge.net/engine.php
https://github.com/castle-engine/castle-engine/wiki/Build-Tool
My app isn't a game, so not sure that is of much help to me, but
thanks
2016-03-17 15:17 GMT+01:00 Paul Breneman :
> I would suggest checking this out:
> http://castle-engine.sourceforge.net/engine.php
> https://github.com/castle-engine/castle-engine/wiki/Build-Too
>
Small correction, the link should be:
https://github.com/castle-engine/castle-engine/wiki/Build-Too
iginal Message -
From: "FPC-Pascal users discussions"
To:
Cc:
Sent:Thu, 17 Mar 2016 09:17:06 -0500
Subject:Re: [fpc-pascal] Smartphone apps in FPC
I would suggest checking this out:
http://castle-engine.sourceforge.net/engine.php
https://github.com/castle-engine/castle-engine/wiki/Build-
Maciej Izak wrote:
Well, yes, it works fine, but you still need a Java part otherwise a
lot of APIs cannot be accessed. In particular APIs that require
creating interfaces.
I can confirm too :)
But for completeness, surely you do NOT have to write the Java (JVM)
parts in Java, but you can
Hi all,
I was on this list years ago, and then fell off at some point for
some reason, but back again now. :-)
Having written for DOS all those years ago, I am now just getting
into making smartphone apps, and it would be good to be able to use my
old friend FPC for it. :-) I have some fami
Hi Michael,
I remember your name from when I was here before.
> I can send a URL for the articles if you want.
That would be great. I would love to read them (I am at the soaking-up
information stage :-) ).
thanks, Donald.
-
Email sent using Optus Webmail
___
2016-03-17 14:58 GMT+01:00 Felipe Monteiro de Carvalho <
felipemonteiro.carva...@gmail.com>:
> Well, yes, it works fine, but you still need a Java part otherwise a
> lot of APIs cannot be accessed. In particular APIs that require
> creating interfaces.
>
I can confirm too :)
>
> > even is possi
On Thu, 17 Mar 2016 11:08:01 +0100 (CET)
Michael Van Canneyt wrote:
> - Use the Android SDK, using the JVM compiler.
> I have written several articles on how to use the latter approach;
> I wrote a real-world app with it.
But you don't own a smart phone and have never heard of 'long click'
like
2016-03-18 10:57 GMT+01:00 Ingemar Ragnemalm :
>
>> But for completeness, surely you do NOT have to write the Java (JVM)
> parts in Java, but you can write that too in FPC, right? I mean, using the
> FPC JVM compiler. But you need to interface JVM and native code like you do
> with Java code.
Pr
On Thu, 17 Mar 2016, donald.ped...@optusnet.com.au wrote:
Hi all,
I was on this list years ago, and then fell off at some point for
some reason, but back again now. :-)
Having written for DOS all those years ago, I am now just getting
into making smartphone apps, and it would be good t
On Thu, 17 Mar 2016 17:29:23 +0100 (CET)
Michael Van Canneyt wrote:
> Obviously they are not so essential as you seem to think ?
You are right, they are not.
They are only useful to access strange chars like "0"-"9" or "!@#$%&*?/ etc."
which are not often used in passwords or user names. But of
On Thu, 17 Mar 2016, Reimar Grabowski wrote:
On Thu, 17 Mar 2016 15:49:50 +0100 (CET)
Michael Van Canneyt wrote:
But, I do have an emulator, and plenty of people in the building do have a
smartpone :-)
Amazing, eh ? :)
Not really.
But it's amazing that you wrote articles and a real-world
On Thu, 17 Mar 2016, Reimar Grabowski wrote:
On Thu, 17 Mar 2016 11:08:01 +0100 (CET)
Michael Van Canneyt wrote:
- Use the Android SDK, using the JVM compiler.
I have written several articles on how to use the latter approach;
I wrote a real-world app with it.
But you don't own a smart pho
I would suggest checking this out:
http://castle-engine.sourceforge.net/engine.php
https://github.com/castle-engine/castle-engine/wiki/Build-Too
Lots of links here:
http://turbocontrol.com/devoptions.htm
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On Thu, Mar 17, 2016 at 11:29 AM, Maciej Izak wrote:
> 2016-03-17 11:08 GMT+01:00 Michael Van Canneyt :
>> - Use the NDK, and then basically you're writing a native Linux
>> application.
>> You can try to use the Android SDK through some JNI tricks; but I am
>> unsure how well this works.
>
>
2016-03-17 11:08 GMT+01:00 Michael Van Canneyt :
> - Use the NDK, and then basically you're writing a native Linux
> application.
> You can try to use the Android SDK through some JNI tricks; but I am
> unsure how well this works.
>
I can confirm that works very well, even is possible visual
On Thu, 17 Mar 2016 15:49:50 +0100 (CET)
Michael Van Canneyt wrote:
> But, I do have an emulator, and plenty of people in the building do have a
> smartpone :-)
>
> Amazing, eh ? :)
Not really.
But it's amazing that you wrote articles and a real-world application and in
the process never stumbl
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