> Marco van de Voort napisa?(a):
> >>> That is not possible with the GPL, LGPL or even the FPC RTL license. If
> >>> you require such credit, people will also not be able to use your
> >>> library in a (L)GPL product, because the resulting license will be
> >>> incompatible with the (L)GPL..
> >
Marco van de Voort napisał(a):
That is not possible with the GPL, LGPL or even the FPC RTL license. If
you require such credit, people will also not be able to use your
library in a (L)GPL product, because the resulting license will be
incompatible with the (L)GPL..
Understood. But I guess I
On Fri, 10 Feb 2006, Marco van de Voort wrote:
That is not possible with the GPL, LGPL or even the FPC RTL license. If
you require such credit, people will also not be able to use your
library in a (L)GPL product, because the resulting license will be
incompatible with the (L)GPL..
Understoo
> > That is not possible with the GPL, LGPL or even the FPC RTL license. If
> > you require such credit, people will also not be able to use your
> > library in a (L)GPL product, because the resulting license will be
> > incompatible with the (L)GPL..
>
> Understood. But I guess I can live with
Jonas Maebe napisał(a):
That is only required if people statically link to your units. If they
compile them into a shared library and link against that, they do not
have to open their sources. That's the whole point of the LGPL.
Yet, in case of a library that is based around classes that woul
On Fri, 10 Feb 2006, Jonas Maebe wrote:
On 10 feb 2006, at 10:27, Michael Van Canneyt wrote:
Can you explain WHY it is incompatible. I don't see why it is
incompatible with the (L)GPL. Different, maybe. But incompatible ?
See http://lists.debian.org/debian-legal/2004/01/msg00284.html, and
Michael Van Canneyt napisał(a):
On Fri, 10 Feb 2006, Kornel Kisielewicz wrote:
Ugh, sorry to drop into this thread, but that reminded me of a problem
I have. I'm not much oriented in licences, hence I ask your help -- I
created a collection of FPC units, game-dev oriented, and I wanted to
rele
On 10 feb 2006, at 10:24, Kornel Kisielewicz wrote:
Ugh, sorry to drop into this thread, but that reminded me of a
problem I have. I'm not much oriented in licences, hence I ask your
help -- I created a collection of FPC units, game-dev oriented, and
I wanted to release them to the public
On 10 feb 2006, at 10:27, Michael Van Canneyt wrote:
Can you explain WHY it is incompatible. I don't see why it is
incompatible with the (L)GPL. Different, maybe. But incompatible ?
See http://lists.debian.org/debian-legal/2004/01/msg00284.html, and
in particular http://www.gnu.org/licenses
On Fri, 10 Feb 2006, Kornel Kisielewicz wrote:
Michael Van Canneyt napisa(a):
On Thu, 9 Feb 2006, L505 wrote:
What does 'advertise' mean in this context ?
Take a look at Stallman's page about FreeBSD license and how freebsd
"advertises
Berkley and California unreasonably" or whatever. Pe
On Fri, 10 Feb 2006, Jonas Maebe wrote:
On 10 feb 2006, at 09:48, Michael Van Canneyt wrote:
Take a look at Stallman's page about FreeBSD license and how freebsd
"advertises
Berkley and California unreasonably" or whatever. Personally I'm more of a
FreeBSD
style guy and I might even switch
Michael Van Canneyt napisał(a):
On Thu, 9 Feb 2006, L505 wrote:
What does 'advertise' mean in this context ?
Take a look at Stallman's page about FreeBSD license and how freebsd
"advertises
Berkley and California unreasonably" or whatever. Personally I'm more
of a FreeBSD
style guy and I mi
On 10 feb 2006, at 09:48, Michael Van Canneyt wrote:
Take a look at Stallman's page about FreeBSD license and how
freebsd "advertises
Berkley and California unreasonably" or whatever. Personally I'm
more of a FreeBSD
style guy and I might even switch to FreeBSD over linux because of
religi
On Thu, 9 Feb 2006, L505 wrote:
What does 'advertise' mean in this context ?
3. You must have a visible line in your programs aboutbox or
documentation that it is made using RemObjects Pascal Script and
where RemObjects Pascal Script can be found.
i. e. You must put a link to RO homep
> > What does 'advertise' mean in this context ?
>
> 3. You must have a visible line in your programs aboutbox or
>documentation that it is made using RemObjects Pascal Script and
>where RemObjects Pascal Script can be found.
>
> i. e. You must put a link to RO homepage in your about box or
On Thu, 9 Feb 2006, Elio Cuevas Gómez wrote:
> El Jue 09 Feb 2006 14:13, Michael Van Canneyt escribió:
> > What does 'advertise' mean in this context ?
>
> 3. You must have a visible line in your programs aboutbox or
>documentation that it is made using RemObjects Pascal Script and
>wher
El Jue 09 Feb 2006 14:13, Michael Van Canneyt escribió:
> What does 'advertise' mean in this context ?
3. You must have a visible line in your programs aboutbox or
documentation that it is made using RemObjects Pascal Script and
where RemObjects Pascal Script can be found.
i. e. You must pu
On Thu, 9 Feb 2006, Elio Cuevas Gómez wrote:
> El Jue 09 Feb 2006 02:10, Michael Van Canneyt escribió:
> > On Wed, 8 Feb 2006, Elio Cuevas Gómez wrote:
> > > It looks very good, but i would preffer to avoid the use of Lazarus (Not
> > > that Laz is bad, i love it, but i want to keep the program
El Jue 09 Feb 2006 02:10, Michael Van Canneyt escribió:
> On Wed, 8 Feb 2006, Elio Cuevas Gómez wrote:
> > It looks very good, but i would preffer to avoid the use of Lazarus (Not
> > that Laz is bad, i love it, but i want to keep the program small, with
> > few dependencies). Also i think the Lice
El Jue 09 Feb 2006 04:00, Kornel Kisielewicz escribió:
> As I understand you're asking about scripting languages in general, not
> only Pascal-syntax languages -- in that case I recommend Lua -- it's
> realy fast (one of the fastest scripting languages in it's class), it's
> easy to set up and real
Nemesis relies heavily on the JVCL and the Scripting engine that is
contained within it. Unfortunately, this engine uses Interfaces heavily,
and FPC had issues with Interfaces last time the dev looked at a port.
FPC2.0x or maybe CVS build might be okay. Dunno though, one of the
developers of FPC
Elio Cuevas Gómez napisał(a):
Hi.
I want to embed an interpreter in my Free fpc game to provide an scripting
interface. What are the available solutions? I have heard about Nemesis
Pascal but i'm not sure if it works in FPC as it's website talks only about
Delphi and Kylix.
As I understand
> I want to embed an interpreter in my Free fpc game to provide an scripting
> interface. What are the available solutions? I have heard about Nemesis
> Pascal but i'm not sure if it works in FPC as it's website talks only about
> Delphi and Kylix.
There is remobjects' passcript too. It has com
On Wed, 8 Feb 2006, Elio Cuevas Gómez wrote:
> It looks very good, but i would preffer to avoid the use of Lazarus (Not that
> Laz is bad, i love it, but i want to keep the program small, with few
> dependencies). Also i think the Licence is GPL incompatible, which is very
> unfortunate :-(.
I found this one in the web:
https://opensvn.csie.org/PascalScript/
Seems very good, but it will need some work, the Virtual Machine is
embedabble, but looks like the compier is a separated program.
El Mié 08 Feb 2006 20:04, L escribió:
> > HI,
> >
> > FPC is compiled only
> >
> > Alain
>
> There
It looks very good, but i would preffer to avoid the use of Lazarus (Not that
Laz is bad, i love it, but i want to keep the program small, with few
dependencies). Also i think the Licence is GPL incompatible, which is very
unfortunate :-(.
El Mié 08 Feb 2006 20:49, Felipe Monteiro de Carvalho e
I would probably try to use Pascal Script. It seams really good. I've
never heard of nemesis so I can't really compare, it might be good
also.
You can find more information about Pascal Script here:
http://wiki.lazarus.freepascal.org/index.php/Pascal_Script
and here:
http://www.remobjects.com/a
> HI,
>
> FPC is compiled only
>
> Alain
There are some scripting systems out there, RemObjects which I think Boguslaw
was
working on completing the latest version? There is another one that I think
costs
money, and maybe a few on TOrry.net which could be converted from Delphi to FPC.
___
HI,
FPC is compiled only
Alain
On Wed, 2006-02-08 at 19:39 -0600, Elio Cuevas Gómez wrote:
> Hi.
>
> I want to embed an interpreter in my Free fpc game to provide an scripting
> interface. What are the available solutions? I have heard about Nemesis
> Pascal but i'm not sure if it works in FP
Hi.
I want to embed an interpreter in my Free fpc game to provide an scripting
interface. What are the available solutions? I have heard about Nemesis
Pascal but i'm not sure if it works in FPC as it's website talks only about
Delphi and Kylix.
___
fp
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