Thanks! That was it. I had been working on removing the video unit. I
put it back in and yanked the drivers unit. Now it works. (Although I'm
not sure if the program actually does use CGA graphics in another part of
the program--in case it does, I'd appreciate any ideas people would have.)
Date sent: Mon, 22 Aug 2005 21:45:05 +0200 (CEST)
From: Michael Van Canneyt <[EMAIL PROTECTED]>
To: FPC-Pascal users discussions
Subject: Re: [fpc-pascal] Re: KeyPressed
Send reply to: FPC-Pascal users discu
Thanks for the replies Michael, Eduardo, and Martin!
It looks like I'll have to see what functions are being called to use the
Video and Drivers units and see what I can do to work around them or
something. Ugh. Oh well, better that than another dead end.
Thanks!
Lowell
Michael Van Canney
> >On Mon, 22 Aug 2005, Lowell C. Savage wrote:
> > > the way to go.
> >
> >It will still cause problems, because the C library also will interfere
> >with the
> >Video and CRT units...
> >
> >It's planned to base the CRT unit on the video unit (so they would work
> >together),
> >but until now n
At 21:45 22/08/2005, you wrote:
On Mon, 22 Aug 2005, Lowell C. Savage wrote:
>
> Some, perhapsI ran into this problem when I was still compiling the
> program as a pure Pascal program. (I had the interfaces to other languages
> commented out.)
>
> I'm using: CRT, IO, DOS, Video, Printer,
On Mon, 22 Aug 2005, Lowell C. Savage wrote:
>
> Some, perhapsI ran into this problem when I was still compiling the
> program as a pure Pascal program. (I had the interfaces to other languages
> commented out.)
>
> I'm using: CRT, IO, DOS, Video, Printer, Graph, and Drivers.
This is t
"Tomas Hajny" wrote, in part:
> I'm running an old DOS (originally compiled with TP) Pascal program that
> uses the CRT unit. It has several places where it uses KeyPressed/ReadKey
> to pause a screen until the user responds. It uses the same combination
> to
> read user input. However, it ap