Torsten Bonde Christiansen wrote:
I do already own a legit Mac mini so I have not problem compiling my
code for Mac OS X. But the mini is not my primary machine and is
actually only meant for testing puposes, so I wanted to create a setup
on my primary PC (64-bit linux) that, using a script, ca
I do already own a legit Mac mini so I have not problem compiling my
code for Mac OS X. But the mini is not my primary machine and is
actually only meant for testing puposes, so I wanted to create a setup
on my primary PC (64-bit linux) that, using a script, can compiles and
cross compiles for
On 26 Mar 2010, at 11:37, Patrick Chevalley wrote:
I try and give up.
It's indeed quite unfortunate that Apple's tool chain is not easily
portable to other platforms. And since they regularly modify internal
stuff (new sections/features/flags in object files, changes to the
headers of b
I try and give up.
What I use now is a Mac virtual machine running on my Linux x64.
It's too bad you have to turn to the dark side of the Internet for
instruction on how to do that.
Patrick
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Hi.
After successfully having cross compiled from linux (64-bit) to Win32
and Win64 I wanted to see if i do the same for Mac OS X.
But looking at the wiki page regarding cross compile (http://wiki.freepascal.org/Cross_compiling)
it seem that this particular information is very old. Eg. the li