Rainer, did you create this application with FPC? Please provide more
information about its development.
Thomas Young
> On Oct 18, 2024, at 10:48 AM, Rainer Stratmann via fpc-pascal
> wrote:
>
> Am Freitag, 18. Oktober 2024, 14:02:15 CEST schrieb Thomas Young via fpc-
> pas
One way to attract new users is create great software applications with FPC for
the world to see.
Thomas Young
> On Oct 18, 2024, at 6:52 AM, Marco van de Voort via fpc-pascal
> wrote:
>
>
> Op 16-10-2024 om 23:49 schreef James Richters via fpc-pascal:
>>
>> I think anyone coming across t
I’ve found firebase to be one of the easiest databases to wrap my mind around.
https://firebase.google.com
https://blogs.embarcadero.com/quick-and-easy-way-to-integrate-firebase-into-your-delphi-apps/
Thomas Young
Sent from my iPhone
> On Dec 29, 2022, at 12:16 AM, Anthony Walter via fpc-pascal
> On Aug 27, 2021, at 4:01 PM, joseph turco via fpc-pascal
> wrote:
>
> I am a new programmer, and I thought I'd learn Pascal.
Good day Joseph,
Pascal is the language I was taught in 1986. I’m still using it.
First question to ask yourself is why and what do you need to program?
For myself,
on the screen, I don't know if some adjustment would
> be nessecary for use on direct screen coordinates... things might end up
> upside down, or the rotations might need to be reversed by switching the +
> and - between CoSine and Sine because of this..
>
>
> Thank you
This is an isometric projection I use:
var H1 = (Y - X) * 0.86602 + ScreenOrgin_H;
var V1 = (X + Y) * 0.5 - Z + ScreenOrgin_V;
Thomas Young
330-256-7064
Sent from my iPhone
> On Sep 17, 2019, at 4:53 PM, Gustavo Enrique Jimenez
> wrote:
>
> A simple transformation is:
>
> P3D=(X,Y,Z)
> P2D=(x
Hi,
Years ago I had a career as a technical illustrator. First analog then digital.
Perhaps the following code I developed back around 1992 might be helpful to you.
H = Horizontal coordinate on picture plane.
V = Vertical coordinate on picture plane.
XYZ = 3D coordinate.
distance = "camera" d