Re: [fpc-pascal] Lazarus: graphical interface using code only?

2008-12-04 Thread Ryan Mann
. On Mac OS 10, graphical applications need to use the Coco interface in order for Voiceover, Mac OS 10's built-in screen reader to work properly with the application. I hope this is a good explanation. On Dec 4, 2008, at 2:20 AM, Graeme Geldenhuys wrote: On Thu, Dec 4, 2008 at 8:35 AM, Ryan Ma

Re: [fpc-pascal] Lazarus: graphical interface using code only?

2008-12-04 Thread Ryan Mann
Thanks. I will check this out. Ryan On Dec 4, 2008, at 4:45 AM, Felipe Monteiro de Carvalho wrote: On Thu, Dec 4, 2008 at 12:48 AM, Ryan Mann <[EMAIL PROTECTED]> wrote: OK thanks, but where can I find information about doing this? The lazarus tutorial on the Wiki talks about using t

Re: [fpc-pascal] Lazarus: graphical interface using code only?

2008-12-03 Thread Ryan Mann
le to screen readers. Thanks. Ryan Original message: On Thu, Dec 4, 2008 at 4:48 AM, Ryan Mann <[EMAIL PROTECTED]> wrote: OK thanks, but where can I find information about doing this? The lazarus tutorial on the Wiki talks about using the IDE. fpGUI Toolkit has a readme.txt file

Re: [fpc-pascal] Lazarus: graphical interface using code only?

2008-12-03 Thread Ryan Mann
OK thanks, but where can I find information about doing this? The lazarus tutorial on the Wiki talks about using the IDE. Thanks. Ryan On Dec 3, 2008, at 10:33 AM, Michael Fuchs wrote: Ryan Mann schrieb: [..] Instead of using the IDE to design graphical interfaces, is it possible to write

[fpc-pascal] Lazarus: graphical interface using code only?

2008-12-03 Thread Ryan Mann
Hello. I'm blind and the Lazarus IDE does not work that well with my screen reader. Instead of using the IDE to design graphical interfaces, is it possible to write a graphical interface using Pascal code? Thanks for any help. Ryan Ryan Mann [EMAIL PROTECTED] Break The Matrix