Hello,
Note that those addresses (like $a000) are all things from the 16-bit
world. I'm not sure how far these are emulated correctly if you are
running in a 32-bit world. Addresses for graphics cards are way different
there, easier to use, but different from card to card.
If you compile a win
Hi,
if (sl[4] <> '') then
if ((sl[4][1] = '"') AND (sl[4][length(sl[4])] = '"'))
then BaseColor := copy(sl[4],2,length(sl[4])-2) else
BaseColor :=
sl[4];
You can tweak this a little by storing sl[4] and length(sl[4]) in local
vars, but the whole appro