Re: [fpc-pascal] Fastest way of drawing 2D graphs

2014-09-12 Thread Hunter1972
> ...SDL... > -Michael > . > MSEgui txychartedit > Another option is Lazarus TChart. > . > Martin I will check what these libraries can do and how fast. > > I assume your polylines are basically an array of X,Y coordinates in single > precision + color information? If you supply examples

[fpc-pascal] Fastest way of drawing 2D graphs

2014-09-11 Thread Hunter1972
Hello, I am new in FPC and want to understand the correct(fastest) methods when drawing 2D graphics. The task is simple but extensive: to draw about 200 polylines with 5-20 points in each. I have made a test code in OnPaint event: ... type TSingleArray = array of single; TIntArray =