On 20/11/2024 14:46, Travis Siegel via fpc-pascal wrote:
> Show me a raw source file that doesn't depend on any IDE at all written
> in FPC, something I can compile from the command line using *only* FPC
https://en.wikipedia.org/wiki/FpGUI#Example_program
[mic drop]
G.
___
On 20/11/2024 14:45, Travis Siegel via fpc-pascal wrote:
> Again, both of which are IDEs (just of a different type.
And in case it wasn't obvious... fpGUI is fully implemented in Object
Pascal. Every widget (component) is written in Object Pascal - even the
optional 2D rendering engine (AggPas).
On 20/11/2024 14:45, Travis Siegel via fpc-pascal wrote:
> Again, both of which are IDEs (just of a different type.
fpGUI has a "demo app IDE" only. It's not an IDE, but whatever.
> You still haven't shown me how to build a GUI app with default fpc
> installed resources.
In fpGUI's README it
Hi,
On Wed, 20 Nov 2024, Adriaan van Os via fpc-pascal wrote:
> On Linux I would use dlmopen with LM_ID_NEWLM, but MacOS doesn't have
> dlmopen and dlopen doesn't have LM_ID_NEWLM.
(...)
> One wonders how operating systems can be designed that brainlessly.
"Reality doesn't support the assumpti
Op 20-11-2024 om 15:45 schreef Travis Siegel via fpc-pascal:
Again, both of which are IDEs (just of a different type.
You still haven't shown me how to build a GUI app with default fpc
installed resources. What's the point of claiming FPC can do gui apps
if it can't do them w/o third party s
FPC provides headers for Win API, GTK2, Cocoa, etc. so you can create
GUI applications with a default FPC installation.
W dniu 2024-11-20 o 15:45, Travis Siegel via fpc-pascal pisze:
Again, both of which are IDEs (just of a different type.
You still haven't shown me how to build a GUI app with
On 17/11/2024 17:48, Travis Siegel via fpc-pascal wrote:
> I've done
> searches on google, and asked on this list, and everything I can turn up
> shows nothing as relates to building an FPC app with a GUI w/o using
> some IDE or other.(mostly lazarus), so if you could kindly point me to
> such
You missed the part when I said without some IDE or other.
Show me a raw source file that doesn't depend on any IDE at all written
in FPC, something I can compile from the command line using *only* FPC
default installed resources.
On 11/20/2024 1:42 PM, Graeme Geldenhuys via fpc-pascal wrote
Again, both of which are IDEs (just of a different type.
You still haven't shown me how to build a GUI app with default fpc
installed resources. What's the point of claiming FPC can do gui apps
if it can't do them w/o third party support?
On 11/20/2024 1:18 PM, Graeme Geldenhuys via fpc-pas
I have a shared library on MacOS written in FPC. It needs to be loaded multiple times, that is each
time with its own set of global (dylib) variables. On Linux I would use dlmopen with LM_ID_NEWLM,
but MacOS doesn't have dlmopen and dlopen doesn't have LM_ID_NEWLM. I can create a copy of the
dyl
On 17/11/2024 17:48, Travis Siegel via fpc-pascal wrote:
> But the problem is (as I've repeatedly stated on this list) is that if
> one doesn't use lazarus for their IDE, then building anything other than
> basic command line programs is nearly impossible.
I guess you didn't look very hard that.
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