> On Jun 2, 2019, at 2:49 PM, Martok wrote:
>
> This should be good enough. It's been only used by like four people so the UI
> is
> a bit of a mess, but you'll only need one button to see the problem.
Sorry this is just too much for me to look at without spending considerable
time (and I’m
> On Jun 2, 2019, at 2:48 PM, Michael Van Canneyt
> wrote:
>
>> I just learned that pchar is not ref counted like I used to think so I’m
>> curious why this code doesn’t fail. Shouldn’t this crash because I free
>> TStringList and then access GetText?
>
> You're first doing gettext and then
>> can you break it down into a test program and post?
>
> I should probably put the project on Github anyway, it's rather small, and it
> shouldn't have any dependencies. Give me an hour to clean it up a bit.
This should be good enough. It's been only used by like four people so the UI is
a bit o
On Sun, 2 Jun 2019, Ryan Joseph wrote:
I just learned that pchar is not ref counted like I used to think so I’m
curious why this code doesn’t fail. Shouldn’t this crash because I free
TStringList and then access GetText?
You're first doing gettext and then freeing. So this is OK.
string
I just learned that pchar is not ref counted like I used to think so I’m
curious why this code doesn’t fail. Shouldn’t this crash because I free
TStringList and then access GetText?
strings := TStringList.Create;
strings.LoadFromFile(vertexShaderPath);
vertexShaderSource := strings.GetText;
stri
> can you break it down into a test program and post?
I should probably put the project on Github anyway, it's rather small, and it
shouldn't have any dependencies. Give me an hour to clean it up a bit.
You'll have to supply your own images though (just copy one 10 times or
something), as I don't
> On Jun 2, 2019, at 12:49 PM, Martok wrote:
>
> Hi all,
>
> I'm having a problem here in a sequential image processing application that
> seems to test a particularly bad operation mode for the RTL heap manager (on
> Windows, but I don't think this matters here).
> The work load looks like th
Hi all,
I'm having a problem here in a sequential image processing application that
seems to test a particularly bad operation mode for the RTL heap manager (on
Windows, but I don't think this matters here).
The work load looks like this: load "normal sized" image, do some processing,
calculate a