On Wed, October 14, 2015 17:19, Marco van de Voort wrote:
> In our previous episode, Tomas Hajny said:
>> >> There's a lot of use in embedded targets:
>> >
>> > Ah, thank you. Finally an answer I can understand. :)
>>
>> The case of MS-DOS using it e.g. to provide direct access to the video
>> adap
Marco van de Voort wrote:
In our previous episode, Tomas Hajny said:
There's a lot of use in embedded targets:
Ah, thank you. Finally an answer I can understand. :)
The case of MS-DOS using it e.g. to provide direct access to the video
adapter memory ($B800:), low-level information maintai
In our previous episode, Tomas Hajny said:
> >> There's a lot of use in embedded targets:
> >
> > Ah, thank you. Finally an answer I can understand. :)
>
> The case of MS-DOS using it e.g. to provide direct access to the video
> adapter memory ($B800:), low-level information maintained by BIOS
Hello Ryan,
On 2015-10-14 at 08:54, Ryan Joseph wrote:
> According to Reimar’s code the raw image data is sufficient for
> glTexImage2D so I wonder if the data pointer returned from BeRoPNG
> would work also?
I assume it should work. I guess there is only one way to found out. ;-)
Regards,
Hello Michael,
On 2015-10-14 at 08:49, Michael Van Canneyt wrote:
> You could throw in a property to get a direct pointer to a scanline.
> I should maybe add that to the base classes...
+1
fpGUI's Image class has both ImageData and ScanLine[] properties, and
they are very useful for fast access