Okay, worked it out, main project directory was remotely mounted (from a
CIFS share) and there's clearly some sort of problem in the Ubuntu case
with I/O (Debian seems to be okay when the same share is mounted there,
hmm). -b
On 11/11/11 15:36, Bruce Tulloch wrote:
> I have a project in the direct
I have a project in the directory:
/home/bruce/project
which has sub-directories:
src
lib
Both are specified in Lazarus' Other Unit Files:
src;lib
but verbose message when attempting to compile the project
produces the following excerpt:
Handling option "-Fu/home/bruce/project/src"
Hi,
Original-Nachricht
> Datum: Thu, 10 Nov 2011 10:14:42 +0100
> Von: Felipe Monteiro de Carvalho
> An: FPC-Pascal users discussions
> Betreff: Re: [fpc-pascal] Free Pascal 2.6.0rc1 released
> Hello,
>
> What is: fpc-2.6.0rc1.arm-linux.tar
> ?
>
> Is it supposed to run on a
fpvectorial uses mostly polygonal regions.
--
Felipe Monteiro de Carvalho
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On Thursday 10 November 2011 10.37:28 Felipe Monteiro de Carvalho wrote:
> On Thu, Nov 10, 2011 at 10:28 AM, Martin Schreiber
wrote:
> > MSEgui has a Pascal implementation of clip regions:
> > http://gitorious.org/mseide-msegui/mseide-msegui/blobs/master/lib/common/
> > graphics/msegenericgdi.pas
On Thu, Nov 10, 2011 at 10:28 AM, Martin Schreiber wrote:
> MSEgui has a Pascal implementation of clip regions:
> http://gitorious.org/mseide-msegui/mseide-msegui/blobs/master/lib/common/graphics/msegenericgdi.pas
It seams that it supports only rectangles as primitives, correct?
--
Felipe Monte
On Thursday 10 November 2011 10.07:52 Felipe Monteiro de Carvalho wrote:
>
> A very problematic part is ClipRects. It is impossible to ignore them
> in PostScript (ps, eps, pdf), the drawing gets completely deformed if
> you do that, and the LCL implements them via LCLIntf:
>
MSEgui has a Pascal
Hello,
What is: fpc-2.6.0rc1.arm-linux.tar
?
Is it supposed to run on arm-linux or is it a cross-compiler x86-linux
-> arm-linux?
--
Felipe Monteiro de Carvalho
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On Thu, Nov 10, 2011 at 9:26 AM, wrote:
> Can you tell me what is missing in TFPCustomCanvas, so we can add it ?
Here:
http://svn.freepascal.org/cgi-bin/viewvc.cgi/trunk/components/fpvectorial/fpvtocanvas.pas?view=markup&revision=33181&root=lazarus
all parts are isolated with ifdef USE_LCL_CAN
On 9 November 2011 22:08, Michael Van Canneyt wrote:
>
> Hm. I fail to see this: Where is the gain in that ?
+1
--
Regards,
- Graeme -
___
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http://fpgui.sourceforge.net
___
On 2011-11-10 09:14, Felipe Monteiro de Carvalho wrote:
I moved fpvectorial out of fpc because I found it too slow/problematic
for me to develop inside the FCL. it was bothersome to rebuild the FCL
and reconfigure the environment noting that I develop across 5
different setups on a daily basis (M
On Thu, 10 Nov 2011, Felipe Monteiro de Carvalho wrote:
I moved fpvectorial out of fpc because I found it too slow/problematic
for me to develop inside the FCL. it was bothersome to rebuild the FCL
and reconfigure the environment noting that I develop across 5
different setups on a daily basis
In our previous episode, Torsten Bonde Christiansen said:
> I'm rather confused about the location of fpvectorial, since I can find
> it in several places.
>
> I'm using fpc 2.4.4 and trunk of Lazarus, and fpvectorial exists both
> places but with different
> setups.
>
> The wiki page states to
I moved fpvectorial out of fpc because I found it too slow/problematic
for me to develop inside the FCL. it was bothersome to rebuild the FCL
and reconfigure the environment noting that I develop across 5
different setups on a daily basis (Mac+2 virtual machines + dual boot
on another computer). If
Hi List
I'm rather confused about the location of fpvectorial, since I can find
it in several places.
I'm using fpc 2.4.4 and trunk of Lazarus, and fpvectorial exists both
places but with different
setups.
The wiki page states to download from lazarus trunk, but the example
files there do
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