Re: [fpc-pascal] Empty record inside another record ?

2008-02-18 Thread Tiziano De Togni
Florian Klaempfl ha scritto: Skybuck Flying schrieb: One drawback of objects already discovered: Objects cannot have the same field identifiers. Indeed, especially if you want to win an obfuscation contest. ok, this is true for object type, but it should not be extended to class types. Look

Re: [fpc-pascal] How to Copy files from one dir to another ?

2008-02-18 Thread micahel schneider
Am Montag 18 Februar 2008 schrieb Lucas Vasconcelos: > Hi, > > I´m try use CopyFile (TurboPascal and Delphi function) on FPC 2.2.0 > but i can´t. > > Someone can help-me http://lazarus-ccr.sourceforge.net/docs/lcl/fileutil/index-5.html copyfile? ___ fp

[fpc-pascal] How to Copy files from one dir to another ?

2008-02-18 Thread Lucas Vasconcelos
Hi, I´m try use CopyFile (TurboPascal and Delphi function) on FPC 2.2.0 but i can´t. Someone can help-me ? -- Lucas Vasconcelos ___ fpc-pascal maillist - fpc-pascal@lists.freepascal.org http://lists.freepascal.org/mailman/listinfo/fpc-pascal

Re: [fpc-pascal] Empty record inside another record ?

2008-02-18 Thread Florian Klaempfl
Skybuck Flying schrieb: > One drawback of objects already discovered: > > Objects cannot have the same field identifiers. Indeed, especially if you want to win an obfuscation contest. ___ fpc-pascal maillist - fpc-pascal@lists.freepascal.org http://li

Re: [fpc-pascal] Save image into BMP or JPEG using Free Pascal (Save screenshot of OpenGL scene)

2008-02-18 Thread Marco van de Voort
> On Sun, 17 Feb 2008, Jakub Marian wrote: > > > > I need to save data stored in memory into .bmp or (which would be the better > > variant) into .jpg file. Actually what I want to do is to save the OpenGL > > screen (probably using glReadPixels() function) into image. I've downloaded > > PasJPEG,

Re: [fpc-pascal] Save image into BMP or JPEG using Free Pascal (Save screenshot of OpenGL scene)

2008-02-18 Thread Michael Van Canneyt
On Sun, 17 Feb 2008, Jakub Marian wrote: > > Hello, > > I need to save data stored in memory into .bmp or (which would be the better > variant) into .jpg file. Actually what I want to do is to save the OpenGL > screen (probably using glReadPixels() function) into image. I've downloaded > PasJP