Straight question: is there any significant
difference in the porting proccess of a game written
in Freepascal + JEDI-SDL from Windows to Linux? In
such case, what is easier and more headache-free
regarding compatibity matters: developing under
Windows and porting to Linux or vice-versa?
Than
On 30 jan 2005, at 14:14, Paul Davidson wrote:
1) Is it possible to view strings in XCode (1.5). At present can only
see first char ( C style char)
shortstrings are printed properly, normally. You can view ansistrings
using "x/s ansistring_var"
2) Any testing of fpc on Tiger yet? May be gettin
I Have two questions:
Is there any windows/DOS port of the numerix library?
2. How to detect thee speed of CPU?
Pianoman
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1) Is it possible to view strings in XCode (1.5). At present can only
see first char ( C style char)
2) Any testing of fpc on Tiger yet? May be getting developer version
next week
P Davidson
Corax Networks Inc.
http://CoraxNetworks.com
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On 30 jan 2005, at 11:55, Lance Boyle wrote:
As far as variables are concerned, you can typically only see local
vars. Never been able to see
string in meaningful way.
Not being able to see global variables seems like a significant bug.
It's a bug in gdb. I've tried everything I could think of to
OS X 10.3.7, XCode 1.5, FPC 1.9.6
Still learning FPC in XCode. Here is a little test unit:
unit EmptyPlaceHolderUnit;
interface
procedure printstuff;
implementation
procedure printstuff;
var
j : longint;
anotherArray : array[11..14] of real;
begin
for j :=
On Jan 29, 2005, at 2:05 AM, Paul Davidson wrote:
Using XCode as well. It would be good idea to upgrade your compiler
to 1.9.6. Go to directory containing fpc dir and:
cvs -z 3 -d :pserver:[EMAIL PROTECTED]:/FPC/CVS checkout -r
RELEASE_1_9_6
Build instructions are at
http://www.surtec.com/