> //
> // D3DXHANDLE:
> // ---
> // Handle values used to efficiently reference shader and effect
> parameters.
> // Strings can be used as handles. However, handles are not always
> strings.
> //--
> Yes. Actually I develop on Linux and when it's ready
> I compile in
> Windows and it works :)
Thanks, Nicolay!
I cant't wait to install and mess a little with it.
I thought I could go through the whole installation
proccess without asking something too stupid, but
unfortunately... I still
//
// D3DXHANDLE:
// ---
// Handle values used to efficiently reference shader and effect parameters.
// Strings can be used as handles. However, handles are not always strings.
//--