On Sat, 9 Feb 2013, Florian Klämpfl wrote:
Am 09.02.2013 03:13, schrieb Vittorio Giovara:
To do that we are using a tool
named 'emscripten' which takes LLVM bytecode and generates Javascript,
without affecting performance too much. Yes, we had to write a horribly
hacked converter that took th
Am 09.02.2013 03:13, schrieb Vittorio Giovara:
> To do that we are using a tool
> named 'emscripten' which takes LLVM bytecode and generates Javascript,
> without affecting performance too much. Yes, we had to write a horribly
> hacked converter that took the small subset of Pascal used by Hedgewar
On Sat, 9 Feb 2013, Vittorio Giovara wrote:
Hi all,
I'm one of the developer of Hedgewars, an open source video game all written
with FreePascal. Please see the full site at
http://www.hedgewars.org/
One of the Hedgewars project is to make a WebGL/Javascript version of the game
so that it c
Hi all,
I'm one of the developer of Hedgewars, an open source video game all
written with FreePascal. Please see the full site at
http://www.hedgewars.org/
One of the Hedgewars project is to make a WebGL/Javascript version of the
game so that it can run in a browser. To do that we are using a tool
I know that the examples are stupid and most of them senseless.
Sometimes I used similar workarounds (more senseful),
so I just wanted to know if the type helper construct produces more
efficient code.
It doesn't.
> The main advantage of helpers compared to your example is that the
compiler will