Re: Came across a GPU powered mobile UI framework

2012-03-09 Thread Jonathan Campos
On Fri, Mar 9, 2012 at 10:23 AM, Jarosław Szczepankiewicz < jszczepankiew...@gmail.com> wrote: > http://blog.kaourantin.net/?p=138 Right now work is keeping my hands full but this was something I wanted to create a few experiments with. While many people worry about accessibility and other issue

Re: Came across a GPU powered mobile UI framework

2012-03-09 Thread Gilmar José Purin
Thanks for the link. It clarifies a lot. 2012/3/9 Jarosław Szczepankiewicz > http://blog.kaourantin.net/?p=138 > > 2012/3/9 Gilmar José Purin : > > Would be nice if we could for example replace the root DisplayList and > make > > it work with Stage3D. Then we would have GPU for all components. >

Re: Came across a GPU powered mobile UI framework

2012-03-09 Thread Jarosław Szczepankiewicz
http://blog.kaourantin.net/?p=138 2012/3/9 Gilmar José Purin : > Would be nice if we could for example replace the root DisplayList and make > it work with Stage3D. Then we would have GPU for all components. > > Is that possible? > > Gilmar. > > On Fri, Mar 9, 2012 at 12:56 PM, Francis Altomare <

Re: Came across a GPU powered mobile UI framework

2012-03-09 Thread Gilmar José Purin
Would be nice if we could for example replace the root DisplayList and make it work with Stage3D. Then we would have GPU for all components. Is that possible? Gilmar. On Fri, Mar 9, 2012 at 12:56 PM, Francis Altomare < altomare.fran...@gmail.com> wrote: > Hi Everyone, > > A while back I brought

Came across a GPU powered mobile UI framework

2012-03-09 Thread Francis Altomare
Hi Everyone, A while back I brought up the idea of creating a set of GPU powered UI components specifically for use on mobile. A couple of days ago I came across a project that looks like it has quite a bit of potential. https://github.com/joshtynjala/foxhole-starling Just wondering, is the auth