[FFmpeg-devel] Submitting patches.

2016-07-06 Thread Mike Lieman
Is there a FAQ or other documentation on how to submit patches? There's a compiler warning that's driving me nuts and I'd like to clean it up if I can. Thank you, Mike ___ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listi

Re: [FFmpeg-devel] [PATCH] PPC64: Add versions of functions in libswscale/input.c optimized for POWER8 VSX SIMD.

2016-07-08 Thread Mike Lieman
A later patch to configure to make sure it was defined, so the breakage stopped. The patch for the configure option and the code should have been atomic, IMNSHO. On Thu, Jul 7, 2016 at 8:42 PM, Michael Niedermayer wrote: > On Thu, Jun 30, 2016 at 03:36:31PM +0200, Michael Niedermayer wrote: > >

[FFmpeg-devel] [PATCH] use proper macro to avoid issue with prior avutil/timestamp.c

2024-08-16 Thread Mike Lieman
>From b2ddfdd9ed695a1f47ed6251369abca08864e3ab Mon Sep 17 00:00:00 2001 From: Mike Lieman Date: Fri, 16 Aug 2024 23:05:51 -0400 Subject: [PATCH] use proper macro to avoid issue with prior avutil/timestamp.c patch causing long startup times with some files under mplayer (ht

Re: [FFmpeg-devel] [PATCH] use proper macro to avoid issue with prior avutil/timestamp.c

2024-08-17 Thread Mike Lieman
> > FP_INFINITE is a return value from fpclassify(), not a double. > > Does maybe using av_int2double(UINT64_C(0xFFF) << 52) help your slow > startup? > Sadly, no. double log = (fpclassify(val) == FP_ZERO ? av_int2double(UINT64_C(0xFFF) << 52) : floor(log10(fabs(val; gives the same long-star

Re: [FFmpeg-devel] [PATCH] use proper macro to avoid issue with prior avutil/timestamp.c

2024-08-17 Thread Mike Lieman
what's going on in the for loops, but it seems something's going on in the for loops, since it's not happening when I'm using the incorrect constant. On Sat, Aug 17, 2024 at 10:07 AM Rémi Denis-Courmont wrote: > > > Le 17 août 2024 06:09:16

Re: [FFmpeg-devel] [PATCH] use proper macro to avoid issue with prior avutil/timestamp.c

2024-08-17 Thread Mike Lieman
> > On Sat, Aug 17, 2024 at 11:29 AM Hendrik Leppkes > wrote: > Or you could check if your build uses ffast-math, not sure we support that > Hot Dog! We have a weiner! Removing -ffast-math from my mplayer build appears to have resolved the issue. Thank you for your time and guidance.