[FFmpeg-devel] [PATCH] msrle: implement vertical offset in 4-bit RLE

2016-11-28 Thread Daniel Verkamp
= 0) will check it before any pixel data is written. Fixes ticket #5153 (output now matches ImageMagick for the provided sample). Signed-off-by: Daniel Verkamp --- libavcodec/msrledec.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libavcodec/msrledec.c b/libavcodec/msrlede

Re: [FFmpeg-devel] [PATCH] Define ETIMEDOUT in fifo_muxer.c for MinGW/Windows fate build.

2016-11-28 Thread Daniel Verkamp
On Mon, Nov 28, 2016 at 1:22 PM, Gregory J. Wolfe wrote: > Fate failed to build in the MinGW/Windows environment because > macro ETIMEDOUT was undefined. When this condition is detected, > the code now includes <_ptw32.h>, which defines the symbol. > > Signed-off-by: Gregory J. Wolfe > --- > li

Re: [FFmpeg-devel] [PATCH] Efficiently support several output pixel formats in Cinepak decoder

2017-02-07 Thread Daniel Verkamp
On Tue, Feb 7, 2017 at 10:54 AM, Ronald S. Bultje wrote: > Hi, > > On Tue, Feb 7, 2017 at 12:04 PM, wrote: > >> cinepak, rgb2419.7 (via the fast bilinear swscaler) >> cinepak, internal rgb565 6.0 > > > The reason that your decoder-integrated colorspace convertor is so much > fas

[FFmpeg-devel] Cross-origin resource error on fate.ffmpeg.org

2014-09-17 Thread Daniel Verkamp
Hi FFmpeg web folks, When visiting http://fate.ffmpeg.org/ using a browser that enforces CORS[1], loading the FontAwesome icon font causes this error: Font from origin 'https://ffmpeg.org' has been blocked from loading by Cross-Origin Resource Sharing policy: No 'Access-Control-Allow-Origin' he

Re: [FFmpeg-devel] Cross-origin resource error on fate.ffmpeg.org

2014-09-17 Thread Daniel Verkamp
On Wed, Sep 17, 2014 at 12:59 PM, Michael Niedermayer wrote: > On Wed, Sep 17, 2014 at 11:33:32AM -0700, Daniel Verkamp wrote: >> Hi FFmpeg web folks, >> >> When visiting http://fate.ffmpeg.org/ using a browser that enforces >> CORS[1], loading the FontAwesome

[FFmpeg-devel] [PATCH] ac3dsp: remove 3dnow version of float_to_fixed24

2015-11-16 Thread Daniel Verkamp
This implementation is only used in a very narrow set of circumstances: it is not bitexact, and there is an SSE implementation, so the 3DNow version would only get used on K6-II/K6-III/early (pre-XP) Athlon CPUs. It is completely dead code in x86-64 builds. Signed-off-by: Daniel Verkamp

Re: [FFmpeg-devel] [PATCH] ac3dsp: remove 3dnow version of float_to_fixed24

2015-11-16 Thread Daniel Verkamp
On Tue, Nov 17, 2015 at 12:00 AM, Daniel Verkamp wrote: > > This implementation is only used in a very narrow set of circumstances: > it is not bitexact, and there is an SSE implementation, so the 3DNow > version would only get used on K6-II/K6-III/early (pre-XP) Athlon CPUs. > I