, which is mandatory.[1] This fixes a GPU crash when using RADV.
[1]
https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VkImageCreateInfo.html#VUID-VkImageCreateInfo-usage-04815
Signed-off-by: Chris Spencer
---
libavutil/hwcontext_vulkan.c | 3 ++-
1 file changed, 2 insertions(+), 1
GetBufferedAudioSampleFrameCount() used to take an unsigned long, but this
changed at some point and the latest version of the DeckLink SDK (10.4.1) takes
an unsigned int.
Signed-off-by: Chris Spencer
---
libavdevice/decklink_common.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion
Signed-off-by: Chris Spencer
---
configure | 2 ++
1 file changed, 2 insertions(+)
diff --git a/configure b/configure
index 1752a35..c2a9564 100755
--- a/configure
+++ b/configure
@@ -4298,6 +4298,8 @@ case $target_os in
else
target_os=mingw32
fi
This adds a new pixel_format option to allow argb or bgra inputs. This is
necessary to capture RGB HDMI inputs.
Signed-off-by: Chris Spencer
---
doc/indevs.texi | 25 +++
doc/outdevs.texi| 2 +-
libavdevice/decklink_common.cpp | 4
Hi Carl,
On 19 July 2015 at 13:53, Carl Eugen Hoyos wrote:
>
> Chris Spencer gmail.com> writes:
>
> > -On Windows, you need to run the IDL files through command{widl}.
> > +On Windows, you need to run the IDL files through command{midl}.
>
> Is this intended?
On 19 July 2015 at 14:08, Chris Spencer wrote:
> The Blackmagic documentation is kind of strange on this one actually.
> For bmdFormat8BitBGRA it says "alpha channel is valid". For
> bmdFormat8BitBGRA it says "alpha channel may be valid". Not sure how
> best to dea
On 19 July 2015 at 14:30, Carl Eugen Hoyos wrote:
> Chris Spencer gmail.com> writes:
>
>> > > -On Windows, you need to run the IDL files
>> > > through command{widl}.
>> > > +On Windows, you need to run the IDL files
>> > > through c
On 19 July 2015 at 15:13, Carl Eugen Hoyos wrote:
> Chris Spencer gmail.com> writes:
>
>> + This option is deprecated, use
>> + option{pixel_format=yuv422p10} instead.
>
> I just remembered this mail:
> http://thread.gmane.org/gmane.comp.video.ffmpeg.devel
On 19 July 2015 at 19:31, Michael Niedermayer wrote:
> does this not need some version check so its correct for older SDK too
> ?
Probably a good idea, yes. I've just checked and it changed in 10.4 so
I'll put that in.
Chris
___
ffmpeg-devel mailing li
In version 10.4 of the DeckLink SDK, GetBufferedAudioSampleFrameCount() was
changed to take an unsigned int instead of an unsigned long.
Signed-off-by: Chris Spencer
---
libavdevice/decklink_common.h | 6 ++
1 file changed, 6 insertions(+)
diff --git a/libavdevice/decklink_common.h b
On 23 July 2015 at 03:57, Reuben Martin wrote:
> I applied your patches to latest stable 2.7.2, but I just now realized that
> the additional pix formats are only applied to the capture interface, and not
> the playout interface. So I really have no means to test it. Is this a
> limitation of the
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