Re: [FFmpeg-devel] Development of a CUDA accelerated variant of the libav vf_tonemap

2021-01-13 Thread Felix LeClair
I've pulled the branch and built with --enable-vulkan --enable-libglslang. What else is needed? Do I need to pull the libplacebo repo as well and/or add any special enables in ./configure? On Wed, Jan 13, 2021 at 5:12 am, Lynne wrote: Jan 12, 2021, 22:13 by felix.leclair...@hotmail.com

Re: [FFmpeg-devel] Development of a CUDA accelerated variant of the libav vf_tonemap

2021-01-12 Thread Lynne
Jan 12, 2021, 22:13 by felix.leclair...@hotmail.com: > That's great! Any way for me to pull that branch or otherwise contribute? > The branch is here for now - https://github.com/haasn/FFmpeg The only blocker to having it merged is for me to rewrite the vulkan synchronization mechanism we current

Re: [FFmpeg-devel] Development of a CUDA accelerated variant of the libav vf_tonemap

2021-01-12 Thread Felix LeClair
That's great! Any way for me to pull that branch or otherwise contribute? Have been using FFmpeg for a few years now, so hopping to be able to give back. On Tue, Jan 12, 2021 at 5:55 am, Lynne wrote: Jan 11, 2021, 23:27 by felix.leclair...@hotmail.com :

Re: [FFmpeg-devel] Development of a CUDA accelerated variant of the libav vf_tonemap

2021-01-11 Thread Lynne
Jan 11, 2021, 23:27 by felix.leclair...@hotmail.com: > Hi guys and gals, first post on this mailing list, apologies for any > formatting/stylistic snafus > > TLDR; we currently have tone mapping filters (typically used to map content > from a 10bit HDR source to an 8bit SDR output) that are done