Re: [FFmpeg-devel] [PATCH v2 1/1] lavc/qsvdec: fix dead loop of qsv decoding

2023-10-16 Thread Xiang, Haihao
L-intel-gpu , > > then > > document this issue in your patch ? > > > > Thanks > > Haihao > > > > > > > > 获取 Outlook for iOS<https://aka.ms/o0ukef> > > > ____________________ > > > 发件人: Anton Khirnov > >

Re: [FFmpeg-devel] [PATCH v2 1/1] lavc/qsvdec: fix dead loop of qsv decoding

2023-09-14 Thread sirius hu
Ok, I will file a bug ASAP. Best regards Sirius 发件人: ffmpeg-devel 代表 Xiang, Haihao 发送时间: Thursday, September 14, 2023 2:11:52 PM 收件人: an...@khirnov.net ; ffmpeg-devel@ffmpeg.org 主题: Re: [FFmpeg-devel] [PATCH v2 1/1] lavc/qsvdec: fix dead loop of qsv decoding

Re: [FFmpeg-devel] [PATCH v2 1/1] lavc/qsvdec: fix dead loop of qsv decoding

2023-09-14 Thread zhilizhao(赵志立)
ument this issue in your patch ? > > Thanks > Haihao > >> >> 获取 Outlook for iOS<https://aka.ms/o0ukef> >> >> 发件人: Anton Khirnov >> 发送时间: Tuesday, August 29, 2023 3:57:00 PM >> 收件人: FFmpeg development discuss

Re: [FFmpeg-devel] [PATCH v2 1/1] lavc/qsvdec: fix dead loop of qsv decoding

2023-09-13 Thread Xiang, Haihao
ent discussions and patches > 抄送: tinghu3 > 主题: Re: [FFmpeg-devel] [PATCH v2 1/1] lavc/qsvdec: fix dead loop of qsv > decoding > > Quoting Ting Hu (2023-08-29 09:49:06) > > From: tinghu3 > > > > MFXVideoDECODE_DecodeFrameAsync always return MFX_WRN_DEVICE_B

Re: [FFmpeg-devel] [PATCH v2 1/1] lavc/qsvdec: fix dead loop of qsv decoding

2023-08-30 Thread sirius hu
ns and patches 抄送: tinghu3 主题: Re: [FFmpeg-devel] [PATCH v2 1/1] lavc/qsvdec: fix dead loop of qsv decoding Quoting Ting Hu (2023-08-29 09:49:06) > From: tinghu3 > > MFXVideoDECODE_DecodeFrameAsync always return MFX_WRN_DEVICE_BUSY in special > scenario. "special scenario"

Re: [FFmpeg-devel] [PATCH v2 1/1] lavc/qsvdec: fix dead loop of qsv decoding

2023-08-29 Thread Anton Khirnov
Quoting Ting Hu (2023-08-29 09:49:06) > From: tinghu3 > > MFXVideoDECODE_DecodeFrameAsync always return MFX_WRN_DEVICE_BUSY in special > scenario. "special scenario"? What special scenario? Is this documented anywhere? This seems like a bug in libmfx/libvpl. -- Anton Khirnov _